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Platinum's Xbox One Exclusive Scalebound Will Shock You, Says Microsoft Dev

"I think when people really understand what it is we are building, they're gonna be shocked," Ken Lobb says.

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Scalebound, the upcoming Xbox One-exclusive from Bayonetta 2 and Metal Gear Rising: Revengeance developer Platinum Games will "shock" you, according to a development manager at Microsoft. Creative director Ken Lobb appeared on the latest Inner Circle podcast, and, though he wouldn't go into specifics about the game, he did say it's a AAA title that has major ambitions.

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"It's you, and there's dragons," Lobb said about Scalebound. "Monster Hunter-esque, no. Monster Hunter is kind of weird and grindy. I like it, but no. You have to think, what does Platinum do well? That's what they're building. What do we do well? That's what we're adding. And yes, these are dragon companions. God, they are awesome [gasps]."

Lobb explained that players will be able to see more of Scalebound and play it later this year, though he wouldn't say when the game will launch. Microsoft typically brings its big games to shows like E3 and PAX, which might be what Lobb meant when he said it will be playable this year.

"Scalebound is very real and very awesome," he said. "And I think when people really understand what it is we are building, they're gonna be shocked. It is definitely big, AAA."

Lobb went on to praise Platinum Games and its director, Hideki Kamiya. He even went as far to boast that Platinum has "an opportunity to make a 'Game of the All-Time,' as lots of people like to call it. Yeah, it's special."

The interviewer speculated that Scalebound might be an open-world RPG, to which Lobb replied: "Really good guess."

Also in the interview, Lobb recalls Platinum's original pitch for Scalebound, saying the developer was hoping Microsoft could help the studio make a game that succeeds on a global scale.

"One of the things that they had asked was .. they make these games that are 90-rated; they're awesome games. But they've struggled to sell huge quantities worldwide," Lobb said. "And they're very self-aware. They understand that this is a mixture of good marketing, good PR, but also their understanding of the western audience."

Lobb goes on to say that Platinum has been fairly insistent about tapping into Microsoft's user research labs to ensure the game appeals to global tastes.

Scalebound was announced during Microsoft's E3 briefing back in June 2014. Kamiya previously called it unlike anything he's made before. One video for the game (above) has been released to date, and it shows a sword-wielding character fighting dragons.

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