Pillars Of Eternity 2 Announced, Promises "Truly Living Cities" And More
Obsidian is looking to raise $1.1 million in crowdfunding to make the RPG.
[UPDATE] Pillars of Eternity II has now been officially confirmed.
Whereas the first game was funded on Kickstarter, the sequel's campaign is hosted on Fig, a crowdfunding site where people can pledge for rewards or actually invest in a game and receive equity. The funding goal for Deadfire is $1.1 million, with $2.25 million open for equity.
"We are so thankful to our fans, who believed in us and made the original Pillars a huge crowdfunding success," Obsidian CEO Feargus Urquhart said in a statement. "For the sequel, wehave turned to Fig for our fan-funding needs because we not only wanted our fans to help shape Pillars of Eternity II: Deadfire, but to financially share in its potential as well."
The game aims to retain what people enjoyed about the first Pillars of Eternity while adding things like "truly living cities [and] more freedom to explore the open world." Urquhart teased that Deadfire will give players the ability to more richly "define and play the role" they want.
No release date has been announced for Deadfire. Go to the game's Fig page here to learn more.
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It looks like a Pillars of Eternity sequel is on the way.
Obsidian Entertainment (Fallout: New Vegas, South Park: The Stick of Truth) today heavily teased the game on Twitter, indicating that a full reveal is slated for 10 AM PT / 1 PM ET. Check out the newest teaser below; it shows a portion of what it presumably the game's logo.
In February 2015, before the first game was out, developers at Obsidian started to outline their plans for a sequel. At the time, Obsidian said it was considering heading to Kickstarter again for the sequel.
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