PC Version of Tales of Symphonia Broken at Launch

You might want to hold off on buying the PC version of Tales of Symphonia.


Tales of Symphonia released on Steam yesterday, but fans aren't as happy as you'd think. That's because Bandai Namco's RPG is suffering from a myriad of issues that are making the beloved game nearly unplayable.

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NeoGAF user Chairmanchuck created a thread that collects the PC port's issues (via Kotaku). Some of the problems include a resolution locked at 720p, random crashes, and exceptionally long loading times. And it only starts there.

You can see a full list of the reported issues below:

  • Locked 720p resolution
  • Incomplete and broken translations
  • Locked at 30 FPS (although some users have reported getting it to 40 FPS)
  • Brand new typos unique to the PC version
  • Uses PS3 and Xbox button icons at the same time
  • Random crashes
  • Only six save slots
  • Opening the config and save menu can take 30 seconds to load
  • Uses DRM called VMProtect that creates a new ".exe" file every time the game starts

On behalf of the developer, representative David Aka Pudgyboi (which is a screenname that he recently changed from "LazyMofo") let players know on the Steam discussions page that Bandai Namco is working to address the issues. You can see the full statement below:

Thank you all for your comments and concerns regarding the current status of Tales of Symphonia for Steam. BANDAI NAMCO Entertainment America Inc. is aware of the various issues affecting gameplay and our production team is working to make sure that these matters are addressed.

Fixes have already begun rolling out; expect to see continous improvements moving forward with the title. We'll continue to post updates on this board when they are available. Thank you for your continued support for the Tales of franchise.

Tales of Symphonia was originally released on the GameCube. It was later released on PlayStation 2 and PlayStation 3 before hitting Steam.

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