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Pathfinder Guide - Apex Legends

Be the happy robot boy.


Apex Legends is a battle royale game that encourages you to work alongside two players as a squad, leveraging the strengths of the game's characters. The many playable characters in Apex Legends each have their own unique abilities, and if you've chosen Pathfinder, you probably have an interest in scoping out the path ahead for your squad. As a scout, it's your responsibility to use his various mobility options to spot enemy locations and strategic points of interest.

Keep reading for all the information you need on Pathfinder's abilities, including his strengths and weaknesses, as well as tips on how to use him effectively and help your team to victory. You could also check out things Apex doesn't tell you or a list of myths we've tested about how the game works. You might also want to check out our Apex Legends review.

Abilities and mobilities

Often, you'll find that a squad's path to success is made possible by a solid recon player. Pathfinder handles a role like that in spades with abilities that provide advantageous intel. His abilities can increase mobility and awareness of nearby enemies, so your responsibility as Pathfinder is to serve your squadmates and keep them in the know about what's happening on the battlefield.

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Pathfinder’s tactical ability is Grappling Hook, which can be used to get to hard-to-reach places quickly. It's your go-to method for getting a lay of the land, and it can get you out of sticky situations easily.

Meanwhile, his passive ability Insider Knowledge allows you to scan a survey beacon that will reveal the ring’s next location while also decreasing the recharge time of his ultimate ability by 10 seconds. Use this whenever you see the survey beacon as it can greatly help you gain a positional advantage over the next team.

His aforementioned ultimate ability is Zipline Gun, which creates a zipline that everyone can use, allowing your whole squad to reach areas not as easily accessible. Since it has a 2-minute recharge time, it should be used frequently for consistent repositioning.

Go go grappling hook

The Grappling Hook is Pathfinder's best and most beloved feature, as it can get you to high ground for sniping or allow you to reposition quickly during firefights so that you can reassess how to engage an enemy. Learning how to effectively use the grapple means that you'll master the art of swinging over the top of enemy positions to land in perfect spots for flanking. You can also use it to totally confuse your opponents as they lose track of you.


Zippin' away

Pathfinder’s ultimate ability is great to get to high vantage points for sniping, and it allows your team to traverse long distances or flank enemies. It's also great for creating escape routes, as you can set up a zipline leading away from enemies to prepare for an ambush, so if things don't go your way, you can quickly reposition for healing or just making a run for it altogether.

Ziplines are noisy, but they're much quicker than running, and you're tougher to hit in the air than you are on the ground. Don't be afraid to toss ziplines when you have them to help you quickly climb hills or pass over buildings, even in a combat scenario, because the added speed might be enough to get you out of harm's way.

Intel is vital

The Insider Knowledge ability is pretty invaluable, and you should be making use of it in every match as often as you can. It shows you where the next ring will be, allowing you to plan your movements around the map. You can use that information to get set up in strong positions ahead of other teams so that by the time they arrive, you can be waiting--ideally with high ground and a sniper.

Mobile aggression

In combat situations, try to stay up high as much as you can--as Pathfinder, verticality is a capability you have that other characters don't. Pop up on rooftops, zip from building to building, and generally use your mobility to get to places your enemies don't expect to see you. Smart players will try to get angles on opposing squads they don't expect, so while the rest of your team is distracting them, you can show up on a nearby rooftop, laying down useful gunfire. It's a great way to rack up kills and knockdowns with hit-and-run tactics.

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