Order of War Impressions - First Look

We take a first look at this large-scale World War II strategy game.


World War II was an epic conflict, and developer Wargaming.net has partnered with Final Fantasy publisher Square Enix in the hopes that its real-time strategy game Order of War will be a comparably epic game. Order of War will offer huge, cinematic battles in both single-player and multiplayer with upward of 1,000 soldiers actively fighting on expansive battlefields that are miles around.

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The game has been in development for some three-and-a-half years; in fact, it has already launched in Russia under the name of Operation Bagration, and though that game offered only Eastern Front combat, it apparently went on to win several awards in the Russian game community. The original game has since undergone a massive overhaul, adding in Western Front conflicts, English localization, and various technical enhancements.

The game will offer two different single-player campaigns for both US and German forces; each will offer six missions on the Eastern Front and three missions on the Western Front. Wargaming.net is looking to offer a great deal of tactical variety in the various campaigns (as well as in multiplayer) by including many different kinds of reinforcements, such as infantry, vehicles, armor (in the form of a great variety of tanks), airships, paratroopers, offscreen artillery strikes, and one-off air strikes. There will also be interesting tactical concerns on the ground, such as the ability to garrison buildings and trenches with infantry, as well as the ability to destroy terrain with Wargaming.net's proprietary game engine, which the studio developed in-house.

The developer apparently seeks to appeal to both hardcore and casual players by including features that it hopes will appeal to both types of gamer. The more-casual players will hopefully enjoy the game's "fancy camera," which lets you zoom the camera in close on a unit or handful of units with a letterboxed view that blacks out the top and bottom of your screen. The game will also feature a full soundtrack produced by composer Jeremy Soule, whose previous credits include The Elder Scrolls IV: Oblivion and Company of Heroes. Furthermore, the campaigns will offer fully voiced in-game cinematic sequences from your fictitious military superiors--recurring characters--who will constantly pop into the gameplay after you've completed each goal on the game's multi-objective campaign maps. These characters will deliver clearly voiced briefings that will point you in the direction of your next goal. In addition, the game will feature three difficulty settings, the lowest of which will be "easy."

Order of War will offer huge 3D representations of some of the most famous historical World War II battles.
Order of War will offer huge 3D representations of some of the most famous historical World War II battles.

Of course, for the serious strategy fans, the game will also offer a normal difficulty setting, as well as the highest setting, "hardcore." Wargaming.net also hopes that serious strategy fans will appreciate the game's emphasis on historically accurate military vehicles, tactics, and battles. The US campaign will retell the story of the war in brief from the side of the Americans, though the German campaign will necessarily include less-related battles that highlight the Axis armies' engineering superiority, especially its massive King Tiger tanks. The game will also offer multiplayer in the form of competitive maps and team-based two-versus-two multiplayer maps that will be based on the campaign levels.

Order of War's huge maps and attention to historical detail will hopefully appeal to serious strategy buffs, whereas the game's cinematic elements, explosively destructible environments and physics engine, and impressively huge battles will hopefully appeal to more-casual players. The game is scheduled for release later this year.

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Avatar image for Marder-I

HMM, I'm thinking about getting this game. On that to many Konigs Tigers, I wonder if that person really looked into The battle of the Bulge and what the Germans in fact did have, and use......... LOL Cheers Tom

Avatar image for tigresse_mg

Another WW2 game! What companies need to produce is a game that has high replayability, that possesses a game editor to create various scenarios, and gives the possibility for expansion: adding historical to what if scenarios. The likes of a Steel Panthers 2D, enhanced Blitzkrieg as examples. The graphics may be nice, but after time you get bored with it. I would be willing to pay a higher price for such games.

Avatar image for Philo350

Looks like alot of funny!! just hope it isnt laggy or anything!!

Avatar image for EmperorPalpa

Modman -> I agree with you on that, but most of those nations had British equipment, so it would be the best = US + Brits (like in Company of Heroes)

Avatar image for littleblackbook

hurray, another ww2 game........

Avatar image for modman

I'm with -B-O-C-H- on that - the more historical a game is, the better - it's why i'm part of a modding team for RTW - to make the game MORE historically accurate! :D

Avatar image for -B-O-C-H-

@This is a no go for me, although the game looks like it could be epic. It do however, look like a bit too historical.@ Why? Think it gonna be great. Total War is epic and historical and it's still pretty interesting.

Avatar image for 227333267498413155068416931422

This is a no go for me, although the game looks like it could be epic. It do however, look like a bit too historical.

Avatar image for modman

it's a shame when you have an "Allied" campaign in WWII RTS games, it's nearly always the Americans who are centre-stage. now i know that the US was the single largest power of the Western Allies, but still, there were hundreds of thousands of Brits and Canadians (and Free French and Polish) troops in the France, not to mention the Aussies, New Zealanders, South Africans and Indians fighting alongside them in Africa and Italy (and don't even get me started on the war in the Pacific), and I just wish they were better represented - I for one would like to be able to employ divisions/Regiments/Battalions of various allied powers in a game, just to make things more interesting - there was a huge diversity in British and Commonwealth forces during the Second World War, and i'd like to see that - I mean, looking at the British army alone, you've got Polish units, the Guard regiments of the Household division, Highlanders, Royal Commandos... the list goes on!

Avatar image for gabimincu

Looks great! i hate that commercial ... >:(

Avatar image for juztrax

Looks Sweet!

Avatar image for jamesjgraham

Any co-op modes as in COH?

Avatar image for alexius2780

Lol, I hope I didn't just see missiles streaming from the air planes o.O on the video.

Avatar image for the_inferno94

the trailer is cool... lots of things going around. As for realism.. i dont mind a couple of inaccurate stuff as long as the gameplay and graphics are good..

Avatar image for jokmudz

Epic war? Large scale WW2 war? I don't like when games try to get realistic and epic (in number, not size), because most of them will fail. Besides, real war uses complicated chain of command, not just a mouse. Fun and entertaining games are usually not realistic.

Avatar image for HarryPalms

I mean, the weapons?

Avatar image for HarryPalms

Will it have realistic ranges?

Avatar image for kris_18

LOL! it says historically accurate and there are 5-7 king tigers next to each other in one single battlefield followed by at least one tiger... i guess the accuracy ends there LOL! i hope is going to be good but they should be a little bit more realistic with the amount and variety of units in one battlefield (and their abilities) otherwise it becomes a turkey shot. King Tiger had a lot of potential, but was relatively a rare Tank in WWII so 5-7 shown there is ridiculous...

Avatar image for mfa1486

what I'm say i trust in this publisher and i know this well be good

Avatar image for NavIGOtoR25

I've played Operation Bagration and I want to say that it's fantastic, in some ways, Wargaming.net's project looks more beutiful and exiting than World in Conflict. I hope Order of War will save all good and add something awesome.

Avatar image for five01st

Now, if they'll only have World in Conflict on this scale. Still, Im very interested in what this game has to offer.

Avatar image for Gelugon_baat

Awesome graphics. However, I don't how this game can top other WWII RTS games out there (namely Company of Heroes) by simply having more units on the map. And the Russian version? I advise you not to depend on the Russian gamers' community's opinions. They are people who actually thought Big Rigs is a good game and they can tolerate the many glitches and bugs that plague retail versions of many otherwise good Russian-made games.

Avatar image for herodotus2006

Wow, if the graphics and actual gameplay match the intensity of this trailer, then this just might be the next step on from Sudden Strike's massive land battles. I have a feeling it might push my PC a litle beyond it's means, but a good excuse to upgrade.

Avatar image for daruka2000

i dont understand, these same guys put out "men of war" this year, how come this game has been in development for the last 3-4 years? why would not they just put out one game instead of two? i dont get it.

Avatar image for Mardike

Various difficulty settings like "easy" and "hardcore" - Revolutionary!!

Avatar image for IAMTHEJOKER88

If they can pull off 1000 soldiers fighting at once, with those graphics, this is a definite addition to my wish list.

Avatar image for cool1929

Interesting, yet another WW2 game :P