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On-Disc DLC Outrage Is Off the Mark

Anger over post-release content locked away on the retail disc should be directed at nickel-and-diming business models, not focused on the logistics of content delivery.

632 Comments

In the last couple of weeks, gamers have expressed no shortage of outrage at finding downloadable content locked away on the retail release discs for Mass Effect 3 and Street Fighter X Tekken. They argue that by buying the disc, they own all the content on it and shouldn't be made to pay extra to access it at a later date.

No Caption Provided
On-disc DLC in Street Fighter X Tekken has many players spoiling for a fight.

The heart of the argument makes sense, but specifically attacking the practice of on-disc DLC is a tactical misstep. Publishers bank on DLC in their business plans, and putting it on the disc that ships is simply a matter of convenience for them. If the unthinkable happened and gamers rose as one unified front tomorrow and refused to buy any game with on-disc DLC forever more, publishers would simply leave it off the disc and force players to download it later (when it will use up a gamer's time and hard-drive space, in addition to money). At that point, it's a matter of semantics and logistics for the publishers, of carefully managing how the deal is presented to players to minimize outrage. And rest assured it will happen, as semantics and logistics are about the only two things at which publishers truly excel.

As a result, determining how to best combat the practice of on-disc DLC requires first identifying what's at the heart of the discontent. (Hint: As is so often the case, it's all about money.) When gamers spend $60 on a hotly anticipated new title like Mass Effect 3 or Street Fighter X Tekken, they rightfully want it to feel like a big deal. After investing that much money and anticipation in a brand new game, they expect the total package, the whole enchilada, the Full Monty, if you will. (But we hope you won't.)

The heart of the argument makes sense, but specifically attacking the practice of on-disc DLC is a tactical misstep.

Unfortunately, it's difficult--or simply more expensive--to achieve that these days, as a $60 purchase is rarely comprehensive. There's often an assortment of retailer-exclusive preorder bonuses, downloadable content, and perhaps a collector's edition at a $20 to $90 markup. And that naturally alienates gamers who feel that $60 is worthy of a first-rate, fully featured experience. And let's not even dwell on the avalanche of post-release DLC, the nickel-and-diming (or $5 and $10-ing) of map packs, modes, and costumes that can double the total cost of a complete AAA game over its life span. And with season passes, gamers have started preordering content that they don't know anything about, even though history has shown the quality of such add-ons varies wildly, even for the best games.

This trend shouldn't come as a big surprise to those who follow the industry, as publishers have been pushing gamers down this road for years. When the Xbox 360 launched, Microsoft kept its first-party titles at the previous generation's $50 price point because it was so scared of hurting sales. But by the time Gears of War rolled around the following year, consumers had embraced the $60 standard with nary a peep, and the race was on to find a gamer's pain point when it came to pricing. All the while, the soaring costs of high-definition game development prodded previously prudent publishers to risk running afoul of their fan bases.

No Caption Provided
Even if gamers stop buying titles with on-disc DLC, publishers will just keep it off the disc in the future, and the fundamental problem will remain the same.

The solution to the problem is to let publishers know that they've already blown past the pain point and to tell them we've had our fill. But it can't just be about on-disc DLC, or day-one DLC, or collector's editions, or season passes. It needs to be communicated to the publishers in sweeping fashion that gamers want a complete experience for a fair price or we simply won't pay. We need to tell them to present us with information on all extraneous content ahead of time--including pricing and release dates--so that we can make a more informed decision on whether to hand over our money. We need to tell them not to cut up expansions into a dozen $5 add-on packs, not to claim the retail game is a complete stand-alone package one week and the story-based DLC meaningfully fills in gaps the next.

The only alternative is to keep paying full price for less-than-full games.

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jer_1

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Edited By jer_1

I place the blame where it is due, the greedy prick corporate scummers that are pushing for this type of DLC. I take it out on them by not buying their game, this may neglect the developers of the game but there's little I can do about that until publishers learn that they can't keep selling this kind of DLC and expect people to keep buying. Unfortunately there are still way too many people who don't give a damn about the price and buy a game anyways so it's a difficult situation.

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Code-Llama

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Edited By Code-Llama

Whiners gonna whine. Gamers are becoming such whiners and conspiracy theorists.

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brunorr

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Edited By brunorr

"We need to tell them not to cut up expansions into a dozen \\\$5 add-on packs" We need? Gamers' only voice is their wallets and they are not united. Gamespot is one of the biggest gaming websites in the world. How about YOU write a true article about the bad business practices and make a big deal about it? Or give lower scores on reviews when games are incomplete or full of DLC on disc? The thing is we gamers feel you gaming websites are more aligned with the companies than with us.

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SteveTwo

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Edited By SteveTwo

What sort of crap article is this? I didn't know that Gamespot had sold out again. Who you gonna fire now?

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Ultramarinus

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Edited By Ultramarinus

[This message was deleted at the request of the original poster]

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JmanSeo

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Edited By JmanSeo

Though on disc DLC is something I don't like, I think Namco-Bandai's methods of releasing Ridge Racer Vita is far worse. Releasing a game that has barely any content (5 cars, 3 tracks, no single player what-so-ever, no AI cars) for $30 is beyond absurd. Capcom you may be turning into giant greedy bastards, but as long as you don't stoop to Ridge Racer Vtia release content you won't be absolutely hated... But I hate to say you're slowly reaching their level.....

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wdma

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Edited By wdma

@shiss27 well said dude couldn't agree more

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airboard360

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Edited By airboard360

I'm a huge fan of yours Brandon Sinclair. Keep up these well-written and thought-provoking articles!

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shiss27

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Edited By shiss27

The gripe is understood and can be best explained in terms of 'power' and the disconnect. Developers have the power over gamers because we don't know what is supposed to be in a game therefore that power resides in the game developers hands. Consumers know that the power resides with the developers but if the consumers feel like they are being exploited in any way due to mis-information or dis-information then there is a problem. That is where the disconnect comes in...a missing bridge if you will. The bridge that is missing is that developers don't put all the information in the front and consumers feel slighted when important information is left out (purposely or by mistake or purposely without mal-intentions).

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graphidz

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Edited By graphidz

one way to solve this is(if possible)make an empty space in the disc so that it can fill the dlc without sacrificing the console's storage.although people will have to download huge chunks of data but heck,the internet today is fast enough that people won't care much

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shureshot24

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Edited By shureshot24

Personally I love DLC. But only after the game has kinda lost its original luster. Like with Fallout 3. The expansions that came out after I played the original version to crap, gave me a reason to go back and play the game again. It added a lot of replay value so i was willing to pay for it. But why would i want to pay extra for a bunch of crap that add very little to the overall experience to the game but be a nagging reminder that I dont have everything that should be there. I mean if they have just released this stuff much later, it would give me a reason to go back and play the game again.

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Scandals123

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Edited By Scandals123

Capcom have really shot themselves in the foot on this. Gamers have long memories, and it just means that future Capcom games will always have a cloud over them, no matter how good they are. Gamers will buy Street Fighter 75 thinking, how will I be ripped off this time?

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deactivated-5e7f8a21de9dd

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@shiss27 but it shouldn't be needed, it should be an add-on

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Juguard

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Edited By Juguard

I bought the Mass Effect 3 collectors, and I wish I could go back and not activate the free DLC. Its just not worth it, even if it did come for free with the Collectors Edition. There is nothing in it thats worth $10 price tag, for those who bought the regular edition. Support developers who don't pull this crap, developers like CD Projekt Red(Witcher series)

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greenpuppet2

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Edited By greenpuppet2

i still refuse to buy cod elite...another cash grap

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rafaelburigo

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Edited By rafaelburigo

@Joedgabe Correct. Uncharted 3 exceede my expectations when I bought the DLCs because some had a descent download size (300mb, as I remember). But my problem with Capcom goes beyond that, the became the Apple of videogames, always releasing simple upgrades as they were a full price product, this I call disrespect for consumers.

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shiss27

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Edited By shiss27

@Johnition Not all DLC is crap. The Borderlands Secret Armory of General Knox DLC was damn damn great as well as ultra needed (for the Ultra weapons) and almost an entire game in itself.

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Joedgabe

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Edited By Joedgabe

@rafaelburigo Well capcom is the only big Easter Company that's doing this at least. But if you look at the western... they're all doing it once they get 1 good game.

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rafaelburigo

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Edited By rafaelburigo

I did expect this from Capcom. They turned into money sucking leeches.

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darkouer

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Edited By darkouer

If GTA San Andreas would have been released this generation, maybe rockstar would be charging 10 bucks to unlock the Hot Coffee content, instead of being bashed by leaving it on disc even though it was inaccessible to hack-illiterate gamers... lol Anyways, the fact that Street Fighter X Tekken for Vita will come with all the content that will be locked on consoles is proof that capcom just rips off its customers. Why can't we get the full content? If they want to release DLC, why not create new game modes, tournaments and the like... why make me pay extra for the full experience?

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ranaky

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Edited By ranaky

This is why I now wait to buy games. Just now got around to Fallout New Vegas GotY and LA Noire the complete and all their extra goodies. This is how I show the game companies. I can have my cake and eat it too.

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Rocker6

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Edited By Rocker6

@Polybren Nah,that one was directed primarily at brainwashed fanboys,also if I wanted to call a gaming journalist a "corporate drone",I would visit IGN :P I think articles like this that help raise gamer's awareness of the state of the industry are a great addition to GS.Keep up the good work :)

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Superzone

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Edited By Superzone

I'm really digging these awesome articles lately, Gamespot. Keep it up. Oh, and f*** you Capcom.

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JSusie

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Edited By JSusie

If everyone just stopped buying all DLC crap these companies spew out, then yeah it would slow down. But for that to happen, you'd have to convince teenagers and young adults to be responsible with their money, which frankly is not going to happen on a large enough scale to be effective.

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GymFox

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Edited By GymFox

@ dreamfist11 Its called real journalism. The point is... the analysis of real-time issues that are wholly important and need to be explored in detail. These issues (e.g. DLC, DRM, online passes, etc...) are a big deal and need to be brought to light and discussed, which GS is doing a brilliant job of lately. It really shocks me at the complacency of most individuals wanting to read the same **** that only regards point-by-point break downs of trailers, interviews, and screenshots. I really suggest you guys check out the linked GDC rant from the last article. He's specifically talking about you..... It's also amazing how people are complaining about a series Op-Eds, which is a standard in all good news media... Although, since I am sure most of you complaining about how "stupid" this is get your info from Facebook and Youtube, I am sure you are foreign to the concept of journalistic analysis. I suggest you check out NPR and PRI sometime as a thought experiment... Altough, I am sure you're too young to remember what that is, and think interfaces like Facebook and CNN represent

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supertom221

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Edited By supertom221

@dreamfist11 Thank you, I appreciate it. @Polybren I read what you said. I never comment without reading the full thing. "The heart of the argument makes sense, but specifically attacking the practice of on-disc DLC is a tactical misstep." Indeed. But then you said said that if people would uproar about this, which is an unlikely scenario thanks to the gaming scene becoming a countryside full of sheeps, BUT if it did happen, companies would just remove the content from being on disk and sell it on the virtual markets. And you are right. So what is the solution, Bren? I think we both know. These companies need to stop crippling their games. To give back what is rightfully ours-- The sense of worth. DLC is lightweight legal scam. It's really in the grey zone with that. Companies abuse that fact. Games need to be a complete package again, later on EXPANDED (Not completed), by a series of (BIG) expansions to enhance the experience further on than it already is. Not to make up for it with our money. The last good expansion for a game I am able to recall was Total War's expansions, and Dragon Age's Awakening. THAT'S it. What happened to expansion from then on? Is everything truly lost?

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daschectron

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Edited By daschectron

I can only speak for myself... This is the very true reason why i WONT BUY 60 dlls priced games ever again. Not only i think they are overpriced, i cant simply afford them anymore, i mean, there was a time when i spent over a thousand bucks only in games in less than 7 months... but that time is over, i preffer to buy games with 1 or 2 years of delay because they are cheapper and mostly, they come with some DLC stuff in them. But mainly, because i feel like an idi..t when this buck-suckers drain me 60... then 8 for the first DLC, then 5... then 15, etc, etc etc... i mean... ask yourselfs gamers... playing is FUN... but its only entretainment... useful things are more worth those 60 bucks... a guitar, a travel, ... get a life! ... is hard to me to say this because i had spent (in the past) complete weeks only playing... but someday you have to open your eyes to the world.

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Iloveconnie

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Edited By Iloveconnie

Gamespot has really improved over the years, I like all these fight the man/edgy topic/segments with entertaining people like those 2 brits that did the minecraft stuff.

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Philly1UPer

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Edited By Philly1UPer

DLC = DOWN LOADABLE CONTENT which you strictly download from a source that is not on the disc. Stuff that is on the disc already, but must be paid for to unlock/open = nickel and diming. Publishers are soposse to not have the **** on the disc to begin with, hence the name DOWNLOADABLE CONTENT.

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Scandals123

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Edited By Scandals123

If DLC offers something worthwhile, I'll buy it, whether its already on the disc or not. I'm not a gamer that cares much for extra characters, weapons or maps. I prefer DLC that gives you extra levels or missions within whatever universe the game is set. I think DLC for extra maps, weapons or characters is blatant money grabbing by companies who should be making such things available to unlock from the start. If you want to chuck in extra missions or levels later down the line, then that makes sense. I agree that a company hiding DLC on a disc without telling people is dishonest, but its not necessarily a bad method of producing DLC. I think the issue is pricing. Why pay $10 for something thats already there? If you could stagger it, maybe $1 or $2 per level or character, it would allow gamers autonomy over what parts they actually want. Why download a whole DLC pack when you only really want the single player mission, or the multiplayer maps. More choice given to the gamer with this element might regain some faith in these companies. Or we look to Nintendo, who don't do DLC and allow gamers to experience their material in a full game. Pokemon would suck if you could download an extra 50 to catch every couple of months. Maybe that's a business model other developers should look at

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Polybren

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Edited By Polybren

supertom221 I said what I would have gamers do in the article. Basically, stop buying any and all of these anti-consumer DLC schemes.

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DrKill09

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Edited By DrKill09

No it's not. Your business practices suck ass Crapcom. I was already through with you when you released a new version of MvC3 RIGHT AFTER I PAID $60 for the original! You REALLY don't want people's business do you? :roll:

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SuperChin

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Edited By SuperChin

I completely agree that the best way to combat unfavorable corporate practices is cut off their stream of revenue. In other words, do not feed money into a garbage-shoveling machine. That is unless you are a fan of paying for garbage. This is a new generation we are living in for entertainment media in general, not just video games. I appreciate the fact that firmware updates can be directly downloaded to our consoles to correct problems with games nowadays, whereas in the past if a game shipped with a bug, that simply was part of the game until an entirely new shipment came. What I do not appreciate is how companies are taking advantage of these same channels to release DLC that skyrockets the price of a game to well above its original cost. But, in agreement with what Mr. Sinclair has written, my solution is to simply NOT BUY the content if I don't agree with the business practices surrounding it. That's where a review website like Gamespot comes in, to help me decide whether I want to buy or not the game that releases with DLC on day one. I've made just that choice with Mass Effect 3. I know that it releases with day one DLC, I know that I don't like DLC, have never bought it (because I believe 60 dollars is already overpriced for a video game), and therefore will not buy Mass Effect 3. That is until it releases in a year as an "Ultimate Edition" with all of the DLC included for 30 dollars.

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surrealme

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Edited By surrealme

I play far fewer games than I'm interested in playing because the $60 price point is already too high. I almost never buy DLC. The Mass Effect games are my favorites of all time yet I haven't bought any of the DLC for them and I don't plan to start now. That the framework for it is already on the discs is beside the point. I don't know how they go about determining the price that the market will bear but I have to wonder if they dropped the price by a third or a half if they wouldn't come out ahead. Isn't getting some of my money better than getting none?

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Polybren

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Edited By Polybren

@Rocker6 Ah, sorry. I thought perhaps the "corporate drones" but was directed at me.

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Rocker6

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Edited By Rocker6

@Polybren I understand you aren't defending the practice. Im not from an English speaking country,so I apologize if I made some error in my previous comment that made you think I misunderstood your point...

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rbjr73

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Edited By rbjr73

stop being so freaking greedy...f-u-c-ing comapnies

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deactivated-602d52f2b880d

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This is like the third stupid op-ed Gamespot has published today. Did they get hit with an idiot bomb overnight? Oh wait..it's Gamespot..this is the norm. I hope for Brendan's sake that Bioware does not come to a sudden stop, or his head will go 10 feet up Bioware's arse...

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blueboykc

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Edited By blueboykc

i knew gamespot reviews were a joke now they are posting the ridiculously biased articles almost everyday..

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deactivated-5ee7c440a05b6

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First "why bioware shouldn't change Mass Effect 3's ending" and now this. It's not like gaming journalism has been corrupted by publishers or anything. No, not at all.

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dreamfist11

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Edited By dreamfist11

@supertom221 great comment, i will follow you now lol

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Leir_Bag

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Edited By Leir_Bag

I like to have my Fallout cool expansions, they add so much for 10 bucks... And I like that the game is gigantic and feels complete without any DLC. Plus, there's really no on disc DLC that I know about. You may not like Bethesda and it's games, but the way they handle DLC is pretty great. It's already a huge world on their games, you can expand it a little more for 10 bucks and have some good diferent experiences. Also, great option for us console gamers that can't play mods.

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Death_Blade_182

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Edited By Death_Blade_182

DLC per se is not a bad thing, the concept of supplying the customer with extra content not originally designed along with the base game is awesome. But really, what do we get? Map packs, character models/costumes, a new weapon here and there... all priced for $10 or more, which is without a doubt a big rip-off since they add nothing of real value, and at an outrageous price at at that. And on-disc DLC like this? That's flat out stealing. This isn't stuff that was made post-release, you made it along with the rest of the game, yet you keep it from the customer and make him pay extra for that which he already has in his possession, but can't access... that's just BS.

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psuedospike

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Edited By psuedospike

DLC should be free like it used to be. To me download content should be like a gift from the game maker to the game buyer as a thank you for buying and playing their game, it shouldn't be a way to make an already expensive piece of software more expensive.

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deactivated-62a2e05c0ed2d

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how much did they pay you to write this crap?

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supertom221

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Edited By supertom221

Seriously GameSpot, what gives? This is the 6th time you make an "Opinion" article at the front page this week! 6th!! There are enough news to talk about right now (GiantBomb, MP3, GTAV, Diablo, Tribes:Ascend..)!! I agree and disagree. What would you have us do, Brendan? Accept it? Let publishers screw us over having us pay for what we already own?? Is the other option any better?. It's not just Locked-in content. It's DLC. It's OUTRAGEOUS! It was outrageous from the very moment it started! Damn Bethesda and their horse armor! What happened to expansions people? Remember those?? EXPANSION PACKS, as in, EXPANDING the game. Not dividing it! My friend has JTAG on his XBOX. He brought Street Fighter X Tekken and copied it to a hard drive and used a code to unlock all the characters (To all the kissups who said capcom just made slots for them, screw you guys, the characters are complete). Apparently, SONY characters were also there. CAPCOM has some explaining to do. But what I felt that moment, is that we had a game worth paying for. That THIS is what the official retail release should've been. A COMPLETE package. It made me remember the old days. So long as publishers keep that money-gabbing method, I will avoid buying their games at all costs. Only game this year I found worthy of the full retail price was Dark Souls. One complete game a year? Is this what we've come to? For the sake of the golden age of gaming.I may not be able to bring it back, but I won't help derail it.

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killerlavaman

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Edited By killerlavaman

thats why there is piracy, people who cheat other will get cheated themselves.

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dreamfist11

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Edited By dreamfist11

@Polybren I read the whole thing and yes this article is defending that practice, along with how the other article was defending the mass effect 3 ending, could you guys once write an article without being biased, all this does is make you guys look like your writing is being guided by money

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LinkLuigi

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Edited By LinkLuigi

And game devs act suprised when we buy used.

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