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No Man's Sky Save Bug Addressed In New PC Update; PS4/Xbox One Patch Coming

Hello Games has rolled out another hotfix for the sci-fi game.

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Hello Games has deployed another hotfix for No Man's Sky. After appearing earlier on the Experimental Branch, this latest patch has been rolled out to the live game on PC (with other platforms following soon) and addresses a number of other bugs that have cropped up in the wake of the big Next update, most notably an issue that would apparently wipe players' save data.

Following the Next update, many players have discovered that their save data would display their playtime correctly but load from the beginning of the game, apparently erasing their data. PC players have figured out their own workaround to this issue and detailed it on Reddit, but the new 1.51 patch should resolve the issue for all players.

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Now Playing: No Man's Sky PC Patch Fixes Some Problems - GameSpot Daily

As previously mentioned, the 1.51 patch is currently only available on PC, but it will be rolling out soon to PS4 and Xbox One. Designer Sean Murray explained on Twitter that due to Sony and Microsoft's certification process, updates for the PS4 and Xbox One versions will arrive slightly slower than for PC.

You can find the full patch notes for No Man's Sky's 1.51 update, courtesy of the game's official website, below. This is the second hotfix patch Hello Games has deployed since the launch of the Next update. The previous one arrived on July 25 and addressed a variety of bugs and other technical issues, including one that stopped exosuit technology from converting into obsolete technology.

No Man's Sky's Next update arrived earlier this week and introduced a ton of significant changes to the game, including multiplayer, expanded base building, visual improvements, and the ability to command freighters. Hello Games says it will continue supporting the game with weekly missions and events, the first of which are slated to kick off next week.

No Man's Sky 1.51 Patch Notes

  • Fixed an issue where players who saved after partially repairing some items of technology would be unable to load that savegame. Please note that if the game has not been resaved, then progress has not been lost and will be recovered.
  • Fixed a crash caused by memory corruption
  • Fixed a crash in the animation system
  • Fixed a crash when saving on a freighter
  • Fixed a crash when fleet expeditions end without their capital ship present
  • Fixed a number of memory leaks
  • Fixed an issue where warping in multiplayer could cause players to spawn on a planet rather than in space
  • Fixed an issue where freighter bases would be in the wrong position
  • Fixed an issue where the build menu could crash if there was nothing available to build
  • Fixed an issue where players would be unable to warp during the antimatter stage of the tutorial
  • Fixed an issue where the mission destination would be incorrectly reported as in another system at the Hermetic Seal phase of the tutorial
  • Fixed an issue where upgrade modules installed in the main Exosuit inventory would not be saved correctly.
  • Fixed an issue where portable refiners placed near each other would share inventories
  • Fixed an issue where the cockpit of some ships would continually open and close
  • Fixed an issue where new controls were missing from the controls page

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