No Man's Sky: Huge "Beyond" Update Releases In August

Explore space with a buddy or in a VR headset.

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Now Playing: No Man's Sky Beyond Release Date Announced - GS News Update

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Hello Games has announced that No Man's Sky will receive its next major update, called Beyond, on August 14. The Beyond expansion includes the ability to play the entire game in virtual reality and expands its online multiplayer functionality. It will be a free update on PC, PS4, and Xbox One.

Beyond includes No Man's Sky Online, which introduces a new social and multiplayer experience, allowing players to meet and play together. Hello Games previously announced this feature as an easier way to meet up and play with your friends, but it says it doesn't consider this a shift to an MMO structure because it doesn't feature a subscription or microtransactions.

The update also brings NMS Virtual Reality to PS4 and PC, letting you explore the entire procedurally generated galaxy in VR. There is also a third component to the update that Hello Games is not yet talking about.

This is the seventh major expansion to No Man's Sky. Last year, the game received the Next expansion, which was such a major overhaul we named it one of the best expansions of 2018. It also recently released the underwater Abyss expansion and tons of new biomes in the Visions expansion.

All of this has helped revive the game after a release window that some considered disappointing. Hello Games recently opened up about why it went dark after No Man Sky's rocky launch, and how attempting to placate the fans with words wouldn't have worked.

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neatfeatguy

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I thought the initial release of the game, it was an okay exploration game. It certainly lacked some difficulty and the planet flying was irritating without a mod to allow low flight. Overall, I enjoyed the game for what it was and put a good 40 hours into it.

I've been busy with life and other games since I last played it and I haven't checked into any of the patches or updates, but my younger brother has been waiting for a true mulitplayer mode before picking up the game so we can troll around as a team. This may be the update the game has been needing to get him to pick up the game.

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UziKill

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Can't wait to try the VR version. It'll be fun to walk around those worlds. :)

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UrbanMessiah

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Don't really care about multiplayer or VR, but I'm very curious about whatever the third thing Hello Games is being secretive about. Hope it isn't super disappointing, but if it is at least I have Rebel Galaxy Outlaw to fall back on.

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Totalshaff

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Edited By Totalshaff

Good to see they still support this game, i however bought it on sale and played for a few hours and got bored out of my mind. Might pop ot in and check out this new update to see if it has anything fun this time.

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Kermyt

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Can't wait, eagerly awaiting this update. As for those commenting on sales and revenue etc. Hello Games P&L is available online for your perusal. I think they did okay ?

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DEVILTAZ35

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Edited By DEVILTAZ35

Hello Games will not respond to my question about when Tessellation will be returned to Xbox one X so until that happens they can take a flying leap. Removing features only a few complained caused an issue was stupid in the first place. They could have just included a toggle switch instead for those such as myself that had no crashing issues with it on.

Shame it's a good game but considering Xbox one X is easily the most powerful console to gimp that version is stupidity when it is a feature available on base PS4.

I'd recommend skipping this on Xbox one X as it looks atrocious without tessellation on.

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GunnyNinja

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Edited By GunnyNinja

I can't imagine going to an article about a game I don't like to tell everyone I don't like it...Why would I even be paying attention? Ahhh, that's it. Attention. That's why they are here...

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cyberpunk_2077

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Oooooooh I don't mind this

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Thebadjesus

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Really fun game. I got it right as the Beyond expansion came out and was immediately hooked. There’s so much to do involving different styles of play that I’m sure there are groups of people who’d describe the game so differently that it’d almost sound like multiple different games.

That said, even after being out for so long before I started playing, the game had more bugs than any game I can remember playing. Most, thankfully, were just annoying, but a one or two were really troublesome. Thankfully the devs were usually good at listening and fixing bugs, so no one thing ever wrecked the game for me, and the fun I was having definitely outweighed the occasional frustration.

I haven’t played in quite sometime, probably right around when I got Game Pass and suddenly had more games I wanted to play than time. But I’ll definitely come back just to try the VR.

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cutoffslim

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I’m for sure buying this. I truly believe this is going to be an incredible VR experience and if you’re making hate comments about how the game played at launch, you should read the post again............

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UziKill

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@cutoffslim: I agree. Can't wait to play the VR version.

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JustTheTip

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This game does deserve the hate it has gotten, but I’m actually excited for playing in VR.

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horizonwriter

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@justthetip: Well the developer certainly deserves the hate in the past for flat out lying about the initial game. I think we can all admit though that they've significantly turned NMS around over the past 3 years.

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UziKill

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@justthetip: Same here. The game in VR will be really cool to play I'm sure

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darshie76

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There is a lot of hate around this game; and honestly it is justified. Mr nobody came out, strike a deal with Sony; which is something that 80% of the indie nobodies that make games on Steam would love to do. And released a game that was rightfully titled "No Man Lies".

They were about to take the money and run; but Sony clearly didn't want to deal with the backlash, it was their exclusive after all, so they forced Hello games to fix the mess they made. Took them 3 years to put in the game, what they originally promised. And yet, the game is still an ocean wide and 2 inches deep. The gameplay is still the same sandbox wandering simulator; which some likes, and if that is your thing, by any means, enjoy it. But going from "an entire universe to explore, relive the greatest scifi saga of the 60s and 70s in a procedural world full of adventures" to "run around planets that are all the same, with stuff to scan and occasional things that want to kill you, while worrying about mining stuff to make money to actually survive", is not really a great arrival point.

I like the game for what it is; a 19.99 indie Steam game made by a team of 6 people; that never made anything noticeable before, except few side scrollers. If you look at it in that way; what HG did, is amazing; but if you evaluate them as AAA company; they are clearly coming out as not able to make a proper AAA game. I don't really care either way; I don't get rich if they do, nor I get poor if they fail, so to me, what matter is that I paid a 59 dollars game for what is really worth (19 bucks), and I am aware that out of 300 bazillion planets; there are probably 10 variations of it; so I don't expect anything; beside a walking sim with some childish implementation of basic mechanics.

Then if this update will change things around and will make this in a procedural Mass Effect; then I will tip my hat and give kudos to HG for delivering what this game was supposed to be. Chances are, that if it didn't happen until now, it won't happen, so I won't loose my sleep. VR is fun in this game, if you don't get motion sickness, and the online aspect is irrelevant to me, considering that most of the people playing online games are trolling and griefing others, because they have too much free time; so unless the third surprise feature is a proper mission system or a mission editor, that give this game a real purpose behind wander forever; or settle on a planet and play survival like in other 100 games like that; I don't think that sales will increase to the point where the game will be coming back on top.

Even on sale on Steam and Gog; the sales data are pretty low...that should tell you something. People maybe forgive, but never forget; especially lies.

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horizonwriter

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@darshie76: What you consider low sales is actually a killing for such a small dev team and a very niche game. Even if it delivered on everything it promised NMS wasn't going to do killer numbers. It was an indie game that was wrongly hyped on the level of AAA titles, for which we can blame Sony, and flat out lied about by Sean Murray. How much of the lying was solely him or Murray acting as a mouthpiece with Sony's proverbial gun in his back is debatable, but a lie is a lie regardless. But I digress. The game is still a small but ambitious indie title and should be treated as such when it comes to sales expectations.

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darshie76

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@horizonwriter: I disagree. They were backed by Sony...you know? Those guys gave them resources and support; you can't just brush off their failure saying that they were a small team. The team that made Ori or Subnautica is a small team, with a niche product that would never hit AAA numbers like Ubisoft or EA games.

NMS has been hyped as console killer app; it was supposed to be what Horizon Zero Dawn ended up being(made by a small team, from a small dev company). I don't even want to go to God of War; because Santa Monica is neither small nor indie.

The hype came from Sony partnership and the exclusivity for Ps4; they just took the chance and did ride the wave. That was a dream that any indie dev would have for sure. Sadly they overpromised to not disappoint Sony; and playing on the fact that 2 players would never meet in the first days. Life is strange...they almost made it, if the lies didn't start to bubble up after that episode of the 2 people meeting in the same place.

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horizonwriter

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@darshie76: You disagree with what? You went on to say exactly what I did. Sony backed them and hyped the game, naturally the dev went with it, meaning Sean Murray lied about what we could expect to see day 1. Sooo...? If you're talking about the game being a "failure", then my point is that I don't think Hello Games was initially taking the strategy of NMS being on the AAA level. Ambitious? Sure, but they were still a small team. I think once the game was pitched and Sony got on board, it was Sony, being responsible for marketing and therefore hype, that pushed to represent the game in a larger-than-life manner. Not to say that Murray is free from blame but once you're in bed with a publisher you're pretty much on the hook to make appearances and market the game as your told. Money buys a lot of obedience. Granted, he could have done something radical like not promise a bunch of shizz that he knew would take more time than the release date allowed once he was in front of the cameras.

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darshie76

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Edited By darshie76

@horizonwriter: You wrote "What you consider low sales is actually a killing for such a small dev team and a very niche game. Even if it delivered on everything it promised NMS wasn't going to do killer numbers." And this is what I disagree on. We have plenty of examples of small teams making games that ended up being top sellers.

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horizonwriter

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@darshie76: There absolutely are small teams that have had games that have gone on to sell incredibly well. Those are exceptions, not the standard, and those that don't hit those high marks aren't failures by default. Sounds like our "failure" bar is set at different levels, which is fine. It's subjective up to a certain point.

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DeadManRollin

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The premise of this game was almost always "too good to be true", and rightfully so, there was a huge gap between what was promised and the actual game.

However, instead of just abandoning the game and going after a sequel, this guy kept delivering, and is still doing fan service by chugging out free updates--which is admirable.

But it was a costly mistake for him, and I doubt whether he made too much money from this whole project.

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darshie76

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@DeadManRollin: They made enough money during the hype pre-sale, that even with the refunds; Sony did fill another Scrooge deposit with gold coins.

The fact they are doing updates for free is probably due to the fact that they made so much money to be able to afford patches for 3 years straight; and maybe, due to sony holding some sort of contract with them, to deliver something decent.

I don't know how much of the updates is due to HG people being such a good and honest people, and how much is forced on them. And to be honest, I could care less, since their success or failures do not affect my life a single bit. I just question the morality of lying to everyone, and if they won't get caught; they could walk away with clean hands...I don't think that any of us could do something like this, without paying consequences, or get someone outside your office with a baseball bat, ready to put you down.

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BeachBum

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The community at large is "beyond" caring.

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GunnyNinja

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@beachbum: I must not be at large. I just bought it...

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darshie76

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@gunnyninja: That's fine; if you like it. Although I doubt that when they will show sales data; their concern will be if you did buy the game or not, to establish if that game was successful or not :)

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GunnyNinja

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Edited By GunnyNinja

@darshie76: And I doubt when I bought it, my concern was how their sales were doing. Or if it would get back to them. I posted it here...you know, where the community is. Paid $21 for it.

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SenorGauntlet

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@beachbum: I mean the 24-second micro-trailer just announcing the release date has 250k views on Twitter in the past day alone, and the game has a massive, incredibly dedicated fanbase with hundreds and thousands of hours of average playtime, even three years after release, but yeah, no one cares because beard man bad.

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Atzenkiller

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Is anyone really still playing this game? Isn't it about time the guy started working on something new instead of trying to patch up this extremely minimalistic and empty game with free updates that don't even bring him any money? How is he even funding all those updates if hardly anyone should still be buying the game?

All updates they've released so far were very superficial, letting you build a base or vehicles, useless crap like that. The game itself is still a barebones and boring as it ever was. I guess that's what happens if you build a game purely around procedurally generated worlds. What's the point of having all those identical looking worlds if there's nothing worthwhile to do ever?

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darshie76

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@Atzenkiller: Of course there are people playing it. Imagine the guy that for 3 years before launch, was drooling on this game. Imagine being on preorder, download it on their computer and then get the sucker punch from reality, and understand that it was all hype.

This person would not give up on the game; unless they can sell it because it was the PS4 physical copy. I was lucky to risk to not get the game on preorder and wait for the reviews; and boy, was I glad I did that. I have got the game for less than 20 bucks, and for that price, this game is an OK indie game. I just compare NMS to all the other early access games I bought; which ended up being mediocre at best.

Was promised a procedurally generated universe with things to do; ended up receiving a walking simulator with survival elements, that is less entertaining than games like Rust and Subnautica.

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Atzenkiller

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@darshie76: I've bought it as well when it was on sale a long time ago and have also returned at least once before after some major update has been released. But it's still the same empty game with procedurally generated world where all you do is travel from planet to planet, scan the ever same plants and animals and mine minerals. That's all there is and none of the updates they've released have really changed anything about that. And that is why I was asking: is anyone still playing this, after they've already sunk one or two dozen hours into it in the past until they got bored?

And the guys that keep clinging unto a game that turned out to be a huge disappointment are an absolute minority, and they need to move on. Life goes on. It's just a fucking videogame, and this one especially is really nothing more than a way to waste some time. It provides nothing of value from my experience. Nothing I haven't seen done better in other games.

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GunnyNinja

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@Atzenkiller: I just told that dude, I just bought the game. I hope this is the last time I'll have to say that.

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Atzenkiller

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@gunnyninja: Then you're hardly "still playing it", are you? I was talking more about people who've bought the game a long time ago, not just today. But thanks for reply. I appreciate that you went through the large pain it seems to have caused you to type it out. Maybe don't reply the next time so you don't strain yourself too much.

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GunnyNinja

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Edited By GunnyNinja

@Atzenkiller: You seem to have gone through more trouble than I did, trying to convince people who like it how bad it is. I actually played the game quite a bit. A lot of PC's in my house...I'm the only one with VR, so I wanted it for myself. try again...

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DieselCat18

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@gunnyninja: I hope so too...no one cares !

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GunnyNinja

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Edited By GunnyNinja

@DieselCat18: YOU seem to care...

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DieselCat18

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@gunnyninja: Not about you !.... just calling out your stupid comment.

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GunnyNinja

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Edited By GunnyNinja

@DieselCat18: You are very emotional about not caring...People that really don't care, don't bother to say so...

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DieselCat18

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@gunnyninja: Not emotional about anything.....I just enjoy pointing out people that make stupid remarks...like you.

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GunnyNinja

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Edited By GunnyNinja

@DieselCat18: You make no sense. The guy asked if people still play the game. Which is just a passive aggressive call for attention. Like you did. I pointed out that people are playing the game if they are still buying it. It's ok if you don't like the game. You want people to know that, which is why you are here trolling. Go change your diaper, have some milk, and take a nap...

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ScoDal

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@Atzenkiller: I still like the game. The NEXT update had me sinking a ton more time into it. I can't wait to play more in VR.

There are some really awesome videos from the creator about how he took time to reflect upon all of the backlash that he received from the game. They monitored and stored the feedback into databases that were organized so they could focus on the things that were getting the most critique and decided to only speak to their playerbase through patch notes because those were the people that were actually still playing and cared. Something to that effect anyway.

I don't think anyone should forgive him for some of the lies he put out there, (most notably the multiplayer at launch) but I think it definitely helped him and his team grow. I love that he is passionate about this project and won't give it up.

That being said, they have also said they have been working on their next game for quite a while as well.

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RossRichard

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I bought it used after it came out and pissed everybody off. Turns out it was $5 very well spent.

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deactivated-5dabbfdb7ffb6

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Still wont reinstall it. I wont forget the lies from Sean. Never again buying anything from that hack.

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beirutchamp

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@kill_ray_romano: I understand your disappointment. I bought the game on release and was sour after a few hours. Once the Next expansion rolled out, I reinstalled it late one night. I played until morning.

Sean did lie. He is scummy for doing it. He has worked hard to redeem himself, his image, and his game. I think you're doing yourself a disservice by not trying it after this next patch. Especially if you drank the Kool Aid before release. I was chugging it like a member of the Peoples Temple movement.

Would I buy another product from Hello Games? Not on release day!

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Louis

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@kill_ray_romano: Reinstall it? So you have it. Okay, I understand being upset in the year following the release, but now, years later? The guy came out and apologized all over and stepped up to the plate. (I think they were less lies and more overly excited of what he thought he could do at that time. He just went overboard.) Then he and his team has gone off and fixed the game for years with a series of huge updates, EACH FREE!

Really let it go. You have the game, you bought it. What you wanted is there now. Reinstall it and give it a go. It really is quite an accomplishment. Not a perfect game, but definitely worth playing around with. I revisit it a few times a year.

Of course, you don't have to... But honestly don't hold the grudge, not worth it and it can be unhealthy.

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monkyby87

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@kill_ray_romano: I don’t know how you can walk with such a huge chip on your shoulder.

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Deckard2323

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@kill_ray_romano: Bahaha. So, daddy didn't get you the Christmas present you wanted, so you got upset. And, now that he has given you what you hoped, you still won't talk to him because your feelings are irreparably hurt. Too funny.

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