Nintendo Switch Production Has Almost Recovered From COVID-19, Says Nintendo

Production setbacks and parts procurement has almost entirely been resolved amid the pandemic.

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Nintendo has published another round of impressive financial and sales results, continuing a trend from earlier this year. It's a year that has been challenging for Nintendo due to the ongoing COVID-19 pandemic, but the Nintendo Switch-maker has said it has almost entirely recovered from its effects on production.

Earlier this year Nintendo suggested that Nintendo Switch stock would be affected by production issues, especially during the weeks where China was in a state of lockdown. Since then, restrictions have eased, but supply chain hurdles were still a challenge, especially with regards to parts required for production. As a note in its latest financial earnings, however, Nintendo says all these setbacks are nearly over.

"COVID-19 created some difficulties in procuring the parts required for manufacturing Nintendo Switch consoles, but the overall production situation has almost recovered," the statement in the earnings document reads.

That's good news for Nintendo, as its strong year continues getting stronger. The company disclosed that Nintendo Switch sales have reached over 61 million units, with close to 6 million sales occurring over the past three months. It has helped games like Animal Crossing: New Horizons surpass 22 million sales in just four months, while becoming the most talked about game in 2020. Pokemon Sword and Shield sales have also reached new franchise heights, with Nintendo now having three first-party titles with over 20 million sales--a feat not even the PS4 has managed with just one of its first-party games.

The Switch shows no signs of slowing down, but its release schedule for the rest of 2020 is extremely light. Nintendo announced Pikmin 3 Deluxe recently, which launches this October. But outside of that, there are no confirmed dates for any of its other first-party offerings. This could also be a result of the pandemic, with Nintendo starting to announce games individually outside of Nintendo Direct streams.

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