Nintendo E3 2017: Metroid Samus Returns Gameplay Recaptures Series' Roots With New Powers

Gameplay will mix the new and the familiar.

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Now Playing: Metroid: Samus Returns Brings The Series Back To Its Roots - E3 2017

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Metroid: Samus Returns will bring players back to the origins of the series, with some major updates, according to Nintendo. Daniel Orehuela from the Nintendo Treehouse stopped by GameSpot's E3 2017 Stage today to give viewers an in-depth look at the upcoming 3DS game. Check it out in the video above.

Samus Returns is a remake of the 1991 Gameboy game, Metroid II: Return of Samus, with plenty of 2017 upgrades. There's new audio, 3D elements, new abilities and game mechanics, and obviously redesigned graphics in full color.

For starters, developer MercurySteam has designed a new system for aiming. Samus can aim in 360 degrees, unlike the original game which only allowed you to shoot forward. When you target an enemy, your line of sight turns red, helping players to know exactly when to fire. Another new combat dynamic is melee counters. Samus can now counter enemies' attacks with a melee counter. Things get more epic if you shoot your enemy right after the counter, which gives you a critical attack.

Nintendo says the goal with Samus Returns is to add extra challenge to the game for anyone who played the original Metroid II. Orehuela told GameSpot that the new touches bring the game into the modern age, and will also help new players get into the game as well. Samus now has Aeion abilities, for example, which give her new sets of powers that give players a serious advantage. Scan Pulse, for example, shows players where to go next on the map, avoiding the traditional Metroid task of reexaming your route when you hit a dead end.

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Metroid: Samus Returns is due out September 15. Check out our first impressions of the game here. Samus Returns is one of two new Metroid games coming for Nintendo. During its E3 announcement yesterday, the company announced another game Metroid Prime 4 is coming sometime in the future.

For all the news from Nintendo this E3, check out GameSpot's look at the highs, lows, and biggest games from Nintendo Spotlight. And check out our E3 hub for all the latest news, features, and games announcements.

Got a news tip or want to contact us directly? Email news@gamespot.com

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jcyoung1279

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just not sure why a game that carries so much nostalgia for older gamers is coming out on a system that seems to be primarily marketed to children.

Why not a switch title and the full next gen treatment?

Metroid prime was great for what it was but this looks like what Metroid fans have been asking for.

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BryanWeary

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Edited By BryanWeary

@jcyoung1279: This is what Metroid fans were asking for, unfortunately for Nintendo, I just gave my money to a second hand seller and bought a GBA:SP and copies of Fusion and Zero Mission so I could play the Metroid games I've been waiting for on the VC.

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jcyoung1279

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@bryanweary: hah. I've been playing fusion on my phone recently. Great game. I'm sure the prime sequels were great, just for me they seemed too familiar of the original. Great gameplay, great narrative presentation, really captured the creepy atmosphere and isolation of the originals. I'm sure I'll play 4 but I would've liked to see a side scroller much more.

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Henry518

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@jcyoung1279: They tried improving the classic Metroid style by making Metroid Other M, which was a direct sequel to Super Metroid. Personally I think it had a great narrative and gameplay, but people bashed the game because they hated the narrative, voice acting and Samus's personality which has been the same since always.

Making this undersold game, after making such a successful trilogy (Metroid Prime), it's only understandable that Nintendo would be going back to the Prime series and leave the classic style for handheld consoles which probably has a much less development cost so it's less of a risk if it fails again.

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BryanWeary

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@Henry518: Other than the controller gimmick for missiles, I thought Other M was a great game. Was never a huge fan of the FPS in Prime, but I'll give 4 a chance when it comes out.

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gargungulunk

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Mercury Steam is doing this? Cool. They did a great job with the Castlevania:Mirror of fate entry. I only hope enemies don't take 10-20 hits, some of the pacing of running the levels was chunky like that.

This game is one of the few that I'm looking forward to this year.

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janejp

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Amazing , I'm glad for this 2D-Scroll Metroid game.

I'm happy with this game more than announcement of Metroid Prime 4 .