New Sea Of Thieves Update Out Now, Here Are The Patch Notes

A new patch is now available on Xbox One and PC.

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Rare has rolled out a new update for Sea of Thieves. Following a round of maintenance, patch 1.0.2 is now available to download on Xbox One and PC, and it primarily addresses a number of bugs and performance issues.

The patch weighs in at roughly 450 MB on each platform. The most notable change it makes is to a ship's respawn distance after it sinks. Following the update, ships will now respawn "outside of visible view" of the ship that attacked it. "This is in response to lots of player feedback which highlighted that the previous spawn distance was resulting in 'griefing' behaviour and stalemates at the forts," Rare said.

In addition to that, the update tweaks the mermaid teleport function. Now, players will have to drop any treasure they are carrying before a mermaid prompts them with the option to return to their ship. Rare says the reason for this change is because it "wanted to make it more clear that when you teleport you leave your treasure behind."

Finally, the new update fixes a number of server and crashing issues. It also addresses an assortment of bugs, such as one that would cause a player to fall through their ship and into the ocean if they repeatedly jump on a mid-deck barrel or chest. You can find the full patch notes on the official Sea of Thieves website.

Sea of Thieves is Microsoft's fastest-selling new IP this generation, surpassing two million players shortly after launch. You can read more about the open-world pirate game in our Sea of Thieves review. If you're just diving into the title, be sure to check out our beginner's guide and tips you should know before starting.

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Smokin105

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Merchant ships please!

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Thanatos2k

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Tick tock, those 14 days are almost up. I fear they will not be adding content in time.

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AnomanderRakeX

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Edited By AnomanderRakeX

So, no new content, huh?

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BDRTFM

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@anomanderrakex: That's generally how patches work.

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Avatar image for Xylymphydyte
Xylymphydyte

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"Microsoft's fastest selling new IP this generation".

Isn't it the only one? I don't think MS owns any of the other console exclusive new IP's that have come out on xbox this generation...

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BDRTFM

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Edited By BDRTFM

@Xylymphydyte:We'll try this again, Microsoft owns Cuphead, Ori and the Blind Forest, Recore, Quantum Break, State of Decay, D4 etc. What you think of their quality, I don't care. Just correcting your error of what new IP's Microsoft owns.

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Avatar image for Xylymphydyte
Xylymphydyte

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@bdrtfm: Ah, so not a very high bar then.

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BDRTFM

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@Xylymphydyte: Opinions.........

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Avatar image for Xylymphydyte
Xylymphydyte

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@bdrtfm: Objective sales number facts....... You're just having a different conversation again. Better delete this one before anyone sees it too.

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BDRTFM

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Edited By BDRTFM

@Xylymphydyte: Cool, then next time I ask for sales numbers at work, I'll have to remember "Ah, so not a very high bar then" is an objective sales number fact. Normally I would fire the guy for that answer so, I'll be sure to tell him to thank you.

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Avatar image for Xylymphydyte
Xylymphydyte

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@bdrtfm: If you've had really poor past sales and the only goal is to beat your previous sales, then yes, that's how a low bar works.

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BDRTFM

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@Xylymphydyte: K

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Avatar image for Xylymphydyte
Xylymphydyte

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@bdrtfm: Pointing out that a different company has had historically low sales on their products and that having a new best seller isn't a very high bar in an internet comment isn't exactly on par with personal sales goals. You keep trying to move the goal posts and change the subject but I'm just not interested in a derail.

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BDRTFM

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@Xylymphydyte: K

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