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New Fallout 4 Patch Hits Xbox One and PS4

Just in time for the weekend.

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Following its release on PC last month, Fallout 4's newest patch--1.4--arrived today on Xbox One and PlayStation 4. If you were looking to play the RPG this weekend, it arrives just in time.

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As announced previously, patch 1.4 introduces support for DLC (more on that later) and delivers a range of new art customization options for the Workshop crafting system. In addition, it offers more than two dozen bug fixes, including a solution for a problem involving screen effects not completely clearing away after using a scope.

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Now Playing: GS News Update: New Fallout 4 Patch Hits Xbox One and PS4

Additionally, the update fixes a problem with a "Kremvh's Tooth" quest item not spawning as it should. If you encountered a problem sprinting while in third-person with a minigun equipped, that issue should now be resolved as well.

Fallout 4's first expansion, Automatron, arrives later this month--you can see its achievements right here. A release date has not yet been announced, but we would expect more details soon.

The full patch notes are posted below.

Fallout 4 1.4 Patch Notes:

New Features:

Support for add-ons

Additional art customization added to Workshop:

  • Super Mutant clutter including meat totems, meat bags and meat cart
  • Raider clutter including raider poles, cages and tents
  • Abstract and portrait paintings
  • Variety of new signs
  • More metal and wood doors variants

Fixes

  • General stability and performance improvements
  • During "Getting a Clue" quest, Kellogg's desk will remain a working container
  • During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest
  • Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
  • Settlements under attack will now display an updated message with the results of the attack if player does not respond
  • Fixed an issue with screen effects not clearing away properly after using a scope
  • Fixed an issue with trying to sprint while in third person with a minigun equipped
  • Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • The Scrounger perk now includes additional common ammo types
  • Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  • Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
  • Fixed an issue with key cards not spawning correctly in Vault 75
  • Fixed an issue where enemies would stop spawning during "Airship Down"
  • Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • Fixed an issue with the autosave counter getting incorrectly reset
  • Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  • Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  • Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe can now be assigned consecutive settlements properly
  • Fixed issue with duplicating scraps shipments
  • Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • Fixed issue with the quicksave and autosave message persisting through loading screens
  • Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • Fixed an issue with loading save with a placed object in water, not properly floating

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