New F-Zero Would Require Redesigned Control Interface, Says Miyamoto

Possibility of Wii U version remains weak; Nintendo exec confirms Star Fox will be playable at E3.

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Shigeru Miyamoto, Nintendo's key development executive, has suggested that a new F-Zero game would not be developed without the company creating a new control scheme.

In an interview with the YouTube video channel Smosh Games, Miyamoto took questions on a broad range of subjects, including the possibility of developing a new F-Zero title for the Wii U.

"If we create a new type of controller interface, and we find a controller interface that's particularly suited for F-Zero, then maybe we'll do something with it in the future," Miyamoto said.

This comment comes just weeks after Miyamoto revealed that Nintendo is in the preliminary phases of developing the successor to the Wii U.

In December he said: "Nintendo as a whole has groups working on ideas for new hardware systems. While we're busy working on software for the Wii U, we have production lines that are working on ideas for what the next system might be."

Nintendo has a history of reinventing its input devices with the arrival of each new games console.

The comments would also suggest that the likelihood an F-Zero game on the Wii U remains slim. In 2013, Miyamoto poured cold water on speculation that the company was working on a new entrant in the racing series.

"I certainly understand that people want a new F-Zero game," Miyamoto said at the time.

"I think where I struggle is that I don't really have a good idea for what's new that we could bring to F-Zero that would really turn it into a great game again."

F-Zero GX, now twelve years old, was the last game in the series to ship on home consoles. One of the series' most famous courses--Mute City--can be bought as DLC on Mario Kart 8.

Elsewhere in his interview with Smosh Games (below), Miyamoto confirmed that a playable version of Star Fox Wii U will be ready for E3.

"Star Fox is a game where having two screens is really important," he said.

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TheShadow9079

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Balogna. The controls are fine, and you could have something few others have done. You have Captain Falcon who is a mysterious super hero type. If you mixed a playable action storyline in with the racing, it would be one awesome game. GX had great cut scenes but lacked the playable hero storyline you could have with the Captain.

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danusty

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does anyone remember Fast League Racing for the Wii and how good it turned out to be?

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danusty

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Miyamoto: "We did not release an Fzero game for the Wii and can not release an Fzero game for the Wii U because................. uh oh hot dog!"

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megakick

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Well they did just release Mario Kart 8 best to spread the racers out anyway.

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DonRoosevelt

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Who needs Metroid!? We're getting Star Fox!

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danusty

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<< LINK REMOVED >> how about I need both.......... and fzero

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karloss01

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If they're bring Metroid prime trilogy to Wii U they can at least give F-Zero GX a shot too.

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danusty

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<< LINK REMOVED >> are they doing that?

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thermalmotion

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I got a WiiU for Christmas and just use the Pro controller. It would be PERFECT for F Zero.

I hate the touchpad.

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Sepewrath

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Sometimes you think Nintendo is too uptight about their development, needing ultra specific interfaces for their games, skipping entire console generations until the right one comes along. But then you play their games and you see where it pays off--Metroid Prime, Pikmin 3, Skyward Sword and I'm sure Star Fox will be another prime example.

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megakick

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F-Zero is pretty fast I don't think you want to be looking at the HUD on the game pad.

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DonRoosevelt

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<< LINK REMOVED >> Kinda like texting while driving! Yikes!

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yixingtpot

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is this the typical Nintendo excuse for making and selling yet more hardware? another Wii U controller... for no reason, or is he actually hinting at an entire new console? I was mistaken thinking Xenoblade Chronicles X was coming out this month lol, so if Fatal Frame Wii U doesn't come to the US then my Wii U is collecting dust for an entire damn year. Damn it, I knew I should never buy a Nintendo system again. A complete waste, AGAIN/Gamecube.

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Sepewrath

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<< LINK REMOVED >> If you bought it for 2 games that were not assured a release in the US, that was not very bright of you.

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Nev3rtime

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<< LINK REMOVED >> If you only like 2 Nintendo games then of course it's a waste.

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AndreasRufus

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@ F-Zero: Geez, folks. It is about finding a new control scheme, not about "we need a new controller". The main issue is that (I guess): They have the gamepad on the Wii U and they want to show gameplay between TV and the gamepad, because that's what the Wii U is about in the first place. Sure, they could forget about that, but this would show Nintendo got no idea how to use that "new way of gaming" on their own. They came up with it after all, so they have to deliver!

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gargungulunk

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I have a hard time reading this article.

Maybe they're race-burnt from MK8, but to blame it on controls?


For fuqs sake, you don't have to reinvent the game, just update it...

I'm hearing Mute-City soundtrack as I type...

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WolfGrey

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Well, you can't get much lamer on excuses here Nintendo. But these days i expect nothing more nothing less when it comes to that guy. Miyamoto is full of excuses( i appreciate his work but often what he says just reeks of stupidity). Let's not forget his "no story needed" comment and other gems.


Let's see if i can't find out the control interface in less than 5 minutes ya?

Same exact controls as gamecube version with a mini map,place indicator, and dialogue from the racers on the little screen.

Holy nutballs, i am a genius.


Seriously though, it could be easily done if they cared to do it. And they wonder why old fans have been giving up on them(not saying all of ya old fans are).

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Sepewrath

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<< LINK REMOVED >> He takes pride in his work, you should be happy that Nintendo's not just shoveling out crap to get it on shelves with no care of how it turns out like many publishers do. They took a nearly decade off from Metroid and then came out with Metroid Prime, a game he was a big part of. If he believes that he wants more from the game then just holding down the A button and pushing the analog stick, well its his/Nintendo's business.

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skateryanboarde

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<< LINK REMOVED >> I think you misunderstood what he was saying. He's saying he doesn't want to just bring an HD version of F-Zero out if there's nothing new he can add to it other than that.

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NovaLevossida

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<< LINK REMOVED >><< LINK REMOVED >> It's a racing game. One of the best out there. Just making a new one is enough, especially after more than a decade.


What he actually meant is it doesn't sell so they're not going to make another.

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Sepewrath

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> They wouldn't be making Star Fox either if that was the only reason.

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RJS86

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so on the wii u we have the wiimotes, the gamepad and all those standard controller types and the control scheme is the issue?.............................interesting.................................

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danusty

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<< LINK REMOVED >> indeed!!! hahaaaaaaa!

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Xristophoros

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@RJS86 heh true. it is just a bad excuse. truth is, miyamoto knows there isn't enough demand for a sequel and it would not pay off in the end. looking at the sales of gx on the cube is evidence of this.

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B1ank

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That is a really really poor excuse

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justinka777

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im curious now as to what explosive idea is bouncing around in his head that a standard analog stick just wouldn't cut it.

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WolfGrey

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<< LINK REMOVED >>

Well expect it to be awkward and cause issues with the game.

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SyndicateEmpire

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Then hurry up and do it

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HiroArka

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@syndicateempire Now you just hold on there stranger and wait - or - Yes Nintendo should hurry because it has been YEARS!

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gamer20482

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Even Nintendo is saying there console is trash lol

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McGregor

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Doesn't seem hard to utilize an analog stick type controller.

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ExoticCharm

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Ya, I'm going to call BS on that. They already have a ton of controllers. How would an F-Zero game not work with any of them?

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gamer20482

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<< LINK REMOVED >> No its bs that Nintendo even had the idea to use a touch pad as a controller in the first place

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Red_Frog

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The only "controller interface" F-Zero needs is a Super Nintendo controller.

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B1ank

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<< LINK REMOVED >> exactly, if F Zero can work on a simple SNES controller, how in hell can it not on a WiiU gamepad? Or any controller following the SNES controller for that matter?

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danusty

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<< LINK REMOVED >><< LINK REMOVED >> heck, fzero even works on gameboy advance controllers, let's not forget about the 2 fzero games that were released on that portable with less buttons than an snes controller

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