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New 2K Studio, Helmed By Dead Space Creator, Is Making A Mysterious Game

No concrete details on the game just yet.

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Take-Two Interactive Software has announced that game industry veteran Michael Condrey has joined 2K Games as the head of a new Silicon Valley-based studio. Currently unnamed, the studio will be working on a new, unannounced project.

"At 2K, we offer our collective audience a variety of engaging and captivating entertainment experiences," 2K president David Ismailer said. "We continually seek opportunities to empower and invest in the right people and ideas. Michael's unparalleled creative, production, and leadership accolades are well-documented and deserved. We are greatly inspired not only by his passion but the potential for his new studio to complement our existing portfolio and development expertise."

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Now Playing: Returning To Dead Space 10 Years Later | Nostalgia Trip Ep. 5

"Today's announcement represents a rare and special opportunity for developers to help build and shape a new Silicon Valley studio from the ground up," Condrey added. "I couldn't be more excited, or thankful, to embark on this next step in my career." Condrey's new studio joins the 2K umbrella alongside Firaxis, Hangar 13, Visual Concepts, and Cat Daddy.

Previously, Condrey co-founded Sledgehammer Games, which is responsible for several well-received Call of Duty games, specifically 2011's Modern Warfare 3, 2014's Advanced Warfare, and 2017's WWII. Prior to that, Condrey led the Visceral team on a very different type of game: 2008's Dead Space. More than 10 years later, the influence of Dead Space is still felt today--specifically when it comes to more action-focused survival horror games like the Resident Evil franchise.

Given the recent critical acclaim of Resident Evil 2--which we gave a 9/10 in our review--it would be awesome to see Condrey leading a horror game again. EA's decision to close down Visceral shut down one of the game industry's leaders in the survival horror genre, creating a void that no other studio has managed to truly fill yet.

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