MLG-produced game inevitable

CEO Sundance DiGiovanni says company will eventually make its own game, though it feels no rush to do so right away.


Halo 4

Major League Gaming CEO Sundance DiGiovanni told The Penny Arcade Report that an internally produced game is inevitable, though the competitive gaming company is in no rush.

No Caption Provided

"One day we will. One day we will. Yeah," he said. "We've had people approach us about it. Right now we want to focus on partners with games like PlanetSide 2 and help them broaden out and take advantage of what we’ve built."

"But we can also take advantage of their understanding of the game mechanics. We've done this with folks at Bungie, with folks at Activision. We've done it with lots of studios. We've done that enough times to have the understanding to take to our own title, eventually."

No firm plans are in place just yet for the MLG-developed game, but DiGiovanni said he hopes it would "disrupt" the current state of play.

"The thing is, I think it would have to be derivative of a few things. I loved Quake, and I've played a lot of Counter-Strike and fighting games," DiGiovanni said. "The perfect game for me is something that would disrupt a little. I've always dreamed of a multi-screen experience where you have players and coaches interacting and having touch surfaces and communication, but that's so complicated and hard to explain."

Whatever the case, DiGiovanni and MLG are not likely to create the game anytime soon. "I don't want to rush," he said.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Got a news tip or want to contact us directly? Email

  •   View Comments (0)
    Join the conversation
    There are no comments about this story