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Microsoft scraps developer fees for Xbox 360 patches - Report

Title updates for Xbox 360 and Xbox Live Arcade games are now free.

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A change of policy at Microsoft means the platform-holder is no longer charging developers for Xbox 360 title updates, a new report has said.

Eurogamer reports that Microsoft quietly ushered in the change earlier in 2013 and that developers are no longer charged a fee to re-certify their games through Microsoft's submission process. Microsoft still charges a fee to developers when they initially submit Xbox 360 and Xbox Live Arcade games to be published, with the games then tested and sent for approval through Microsoft's certification process.

There are reported to be a few caveats, with Microsoft able to charge developers if it suspects an excessive number of submissions.

Additionally, a source told GameSpot that Microsoft no longer charges developers to have Xbox Live Arcade games re-certified if they fail their initial submission. The move is believed to have been implemented to help smaller developers who lack the resources of bigger publishers, and avoid situations such as when Fez developer Polytron opted to rerelease a patch with a potential save-corrupting bug in 2012.

Microsoft's previous system gave developers one title update for free, before levying fees upon subsequent updates. Double Fine boss Tim Schafer attached a $40,000 figure to the fee in an interview with Hookshot in 2012.

Microsoft's choice to charge for additional title updates was so that developers would focus more on the quality of their software before initial release, GameSpot has been told.

Abolishing some of the fees attached to the Xbox 360 submission process brings Microsoft's publishing model one step closer to PC platform Steam.

Fez developer Phil Fish previously said that the situation with Fez would never have happened with Steam. "Had Fez been released on Steam instead of XBLA," said the developer a year before porting the game on Steam, "[Fez] would have been fixed two weeks after release, at no cost to us."

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bradaz85

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"If you want indie games, We have the device for you, We call it the Xbox 360" :)

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buy2playz

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@bradaz85 "If you want games, We have the device for you, We call it the Xbox 360"

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FarginIcehole

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Scrambling to get them back huh? I guess that whole "indie" scene is more important than they originally thought!

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Monsta1217

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Edited By Monsta1217

LOL everyday is a new thing with these guys i feel like the E3 LSD is finally wearing off


next thing you'll know they'd be scrapping the fee for indie devs to have to need a publisher

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berserker66666

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Nah, they're too greedy to do that. Unlike Sony. W00T

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berserker66666

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@Monsta1217 LSD?

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reincarnator07

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@berserker66666 @Monsta1217 It's both one of the best and worst drugs one could take

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reincarnator07

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@berserker66666 @reincarnator07 @Monsta1217 http://repost.eu/files/01/brilliant.jpg

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Monsta1217

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Edited By Monsta1217

@berserker66666 LAWLS

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berserker66666

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Edited By berserker66666

@reincarnator07 @berserker66666 @Monsta1217 No. Xbone is the best and worst drug one could take. You'll be excited for 5 minutes and suffer for the rest of your life.

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Monsta1217

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@berserker66666 @Monsta1217 its a hallucinogenic drug much like Ciggaweed but more potent

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AzureBonds76

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http://kotaku.com/stupid-foreigner-thats-a-guy-from-jackass-595343918


..I heard Dave England is so fed up with MS that he sh1t in Shibuya.



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thequickshooter

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AM I HALLUCINATING?

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berserker66666

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@thequickshooter Yes you are. Maybe you took LSD.

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thequickshooter

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@berserker66666 @thequickshooter we all did apparently

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Monsta1217

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@berserker66666 @thequickshooter definitely LSD

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the_big_doggg

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Edited By the_big_doggg

So now every game will be full of bugs, great.

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