Metal Gear Solid 5 Gets Info About Bases, Microtransactions, Online Functionality

Always protect your base.


Metal Gear Solid V: The Phantom Pain launches in a few weeks, and today developer Konami revealed a bunch of information about how Forward Operating Bases, microtransactions, and online functionality will work in the game.

Recently, the team working on the game held a GameSpot-exclusive Q&A on Twitter and explained some of the new features in The Phantom Pain. Specifically, Konami clarified how players can customize their bases and defend them against enemies. In addition, the studio provided some details about how you can interact with your friends' bases.

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Check out some of the best answers below.

Q: So you can fight with your friend to defend his FOB? (@ThatMightyGuy)

A: Not at the same time, there is no co-op but you can fight in place of them to defend his/her base.

Is the Motherbase/FOB platform architecture randomly generated when you build a new one, or can you manually design each platform? (@Android_LJ)

What you can decide is the placement of your defenses and to what level you want each area covered. This includes how many soldiers, security devices, or high-powered weapons are available in each area.

Follow-up: So will all FOB/Motherbase platforms have the same construction layout? Will every FOB I invade look the same?

Because players will develop their FOBs at their own rate and customize them, no, they won't look the same. But the platforms themselves have similar architecture across the community.

What other things can we do at Motherbase as far as choices go? (@YanNeppy)

Train and do some target practice, take showers, and explore as well as talk and fight with fellow Diamond Dogs. There's even more to do throughout your base but we want you to look forward to finding out for yourself 9/1.

What online features are tied to the PS Plus service on PS4? (@Jormungandblood)

To play online, you'll need to have PS Plus subscription for PS4 and Xbox Live Gold for Xbox One/Xbox 360. This includes Forward Operating Bases and Metal Gear Online. Additionally, FOBs can be developed and your base defenses can be customized while you're offline.

Will the microtransactions impede gameflow with timers or is it limited to camo and skins for online purposes? (@Ninja7emon)

No additional purchases need to be made to complete or build anything in the game, however you can use MB coins to speed up development as well as within the FOB system.

Normally games get delayed, it is rare for a game to come early. Any reason behind the PC version coming earlier? (@Adnan_Ahmed)

Feedback from PC users was powerful enough to convince us we need to bring this game to all platforms 9/1.

You can read the rest of the questions and answers on the Metal Gear Solid V Twitter feed.

The Phantom Pain launches on September 1 for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC. Metal Gear Online will be released on consoles in October and on PC in January. This week at Gamescom, Konami showed off a lengthy demo of the game, which you can watch here.

You can also check out GameSpot's interactive map of the Metal Gear series here. Keep an eye on GameSpot in the coming weeks for more on MGS V as we get closer to release.

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