Metal Gear Movie Director Talks Characters, Breaking The Fourth Wall

Count on Cyborg Ninja making the cut.

25 Comments

While a timeline for production remains unclear, the movie based on the Metal Gear series remains in development, and its director has shared more of his thoughts on what it may look like.

Jordan Vogt-Roberts, who directed the upcoming Kong: Skull Island, was asked by IGN about his Metal Gear project while promoting the new movie. In terms of characters, Cyborg Ninja is someone he deemed as a must.

"I mean, I'm a big Sniper Wolf fan, and when we were sitting down to think about the script at a certain point it was like, 'Is Cyborg Ninja in this movie or not?'" he said. "And the part of me that was a little kid was like, 'There's no world in which I'm ever going to make a Metal Gear movie that Cyborg Ninja is not going to be in.' It's really easy to be like, 'It's a good character to save for the second one,' but no, no, no."

As for breaking the fourth wall, something that has provided the games with some of their most memorable moments, he doesn't view it as necessary, but he is interested.

"I actually do think that considering breaking the fourth wall is an important part of potentially what that movie would be," he said. "Finding a way to do that in an interesting way. I think things like Deadpool have actually shown that you can play with that conceit these days.

Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain

"To me, the fourth-wall breaking is a little less important than the walking philosophies and ideologies those characters represent, and getting that right and the tone right and things like that. If breaking the fourth wall makes sense, I'm all for it, [but] I'm more interested in the 'Kojima conversations' about whatever song came out then or whatever--it's that stuff that it just absolutely needs."

Last month, Vogt-Roberts said the script is still in development. He emphasized the importance of such a movie being "done in a way that completely honors what Metal Gear is because it's a classic and it's a seminal work not just in video games, but in media."

Series creator Hideo Kojima praised Vogt-Roberts on Twitter recently, though Kojima would presumably have nothing to do with the movie. He parted ways with Konami and is now at work on Death Stranding, while Konami is developing a new game called Metal Gear Survive.

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nintendians

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Edited By nintendians

it better all cgi unless they can find live actors that look exactly metal gear characters.

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deactivated-5c56012aaa167

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MGS movie won't succeed. it needs to have 10-12 hours running time, otherwise it won't be able to convolute it's stupid story .

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AlbinoSamurai

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I dont think they can talk about breaking the fourth wall in a Metal Gear movie without having Psycho Mantis do it. I think that is one of if not the earliest example of a game character breaking the forth wall, and in an extremely clever way.

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LouiXIII

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Cool

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Archangel2222

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Wish they could re-write the awful plot of MGS5 to save that game and make it as epic as all the other mg games. To me that 1 game feels neglected plot wise like it doesnt belong. They really botched the potential plot in that game. Everyone wanted a big boss against the world story where he losses it setting up the original mg game but nope they beat around the bush and did a swerve and what little plot there was made me think why does this all matter and why is it all so short. Seriously take away the plot from the lore and it changes nothing it was like they made a sequal for the sake of it not to actually tell a story or bridge a gap

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Orontes13

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@Archangel2222: "Save the game"?! You mean the game that was universally acclaimed by fans and critics alike, won multiple game of the year awards, and was the best seller in the series and one of the best sellers among its contemporary games? You are projecting my friend.

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deactivated-5c56012aaa167

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@Orontes13: "was the best seller in the series"

wasn't MGS 2 the best seller ? It sold 7 million copies on one platform.

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Megamandrew

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Edited By Megamandrew

@Archangel2222: I honestly don't get why MGS V gets so much hate for its story when MGS 4 exists. Even if it's incomplete and less than satisfying after the twist lets a lot of the air out of the tires, at least it has some cool concepts, characters and plot mechanics. Practically nothing about MGS 4 makes sense and it mostly defecates all over the characters of the previous games, so I just think it's weird that people act like a Metal Gear game needs to have a really great story when MGS 4's is so much worse.

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Archangel2222

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@Megamandrew: but the mgs4 story did make sense. they just hated the excuse because governments and the patriots developed nanomachines that could control the mind like a drug which can then control the human body to do super natural things, which doesnt explain how the cobras had theirs before this tech, go figure. however the story, character interactions, developments, from ocelot with snake, naomi with otaco, meryl with cambell, snake and big boss at the end. mgs4's plot was not hard to follow and was very very entertaining people just did not like it because they felt it was too many cut scenes too little gameplay and for some reason hated shadow mosses, hated the prague chapter even though I felt it was okayish once you found evas base. i still replayed mgs4 and got goosebumps out of it still after like the 10th play through more while mgs5 to this day I do not want to replay or watch a lets play of it again thats how bad it is. even ground zeroes with the 2x cutscenes beginning and end are way better and felt more metal gearish than phantom pain has

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Megamandrew

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@Archangel2222: SOP utilizing nanomachines to maintain PMC soldiers isn't hard to follow and is one of the few things in the game that I thought was interesting, but that wasn't the plot as much as it was a plot detail. My issue with the plot is that the vast majority of it is pointless. All three main factions; Snake, Ocelot and Eva were all after the same thing in the end and absolutely everything would have been solved without the grand theatrics and melodrama if Ocelot had just communicated his desires instead of the extremely poor retcon of him hypnotizing himself into thinking he was Liquid.

The game casually tries to dodge this by stating that he did this to "fool the Patriots", when that wouldn't even matter because the Patriots were already after him from the very beginning of the game. Ocelot's only need for the other factions was to A) get the virus info to Otacon and B) get access to Big Boss' biometrics in order to gain control of SOP (which doesn't even make sense, because why on earth would they use the biometrics of their enemy in order to authenticate a system, especially when simply gaining access to him would leave a gaping hole in their security and allow their entire system to be rendered useless?)

All Ocelot had to do was get the virus to Otacon, even anonymously or directly and then contact Eva and tell her he needed access to BB's biometrics in order to successfully wake the real BB up. Otacon would definitely have been interested in weakening the Patriots and Eva would have gladly helped Ocelot because they both wanted the same exact thing. Instead, he uses Naomi to seduce Otacon for no reason whatsoever, which doesn't even matter because Otacon himself doesn't even perfect the virus and then straight up attacks Eva and kills everyone in her faction, just for the sake of action and melodrama.

The plot makes no sense. The characters expend a ton of energy doing things for no reason and much of what they do doesn't even matter in the end. The characters also suffer because many of them have no real purpose and are just in the game for the sake of fan service. Naomi has no reason to be in the game at all. Her function in the story is delivering the virus, but she's a geneticist, not a programmer, so there's no reason for her to be creating computer viruses. Meryl and Johnny are there for no reason and their scenes together are cringeworthy and embarrassing. Campbell had no business in the plot either and the whole fake marriage with Rose was also utterly pointless.

So much of the narrative is absolutely cluttered by meaninglessness and awkward character interactions. MGS V has a much better written plot with developed characters whose intentions and motivations are infinitely more realized. It just does it with less intrusive cutscenes and audio tapes. There are some issues with it, of course, but overall, I find it to be much more satisfying narrative-wise than MGS 4 was.

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Redsyrup

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Edited By Redsyrup

@Archangel2222: All that you said is an understatement. MGSV was only a success in terms of gameplay. MGS and its legacy was built on so much more than that. Cinemas, Plot, Pacing/progression, Score, Humor/cheese. MGSV was a dissapointment for me. Replacing David Hayter was also a sin. I can only imagine how much more dialog and story we could've got if Kojima wasn't paying for Kiefer Sutherland.

I also suspect the open world design is brutal on narratives. If you can't control the progression of the player then you can't maintain a certain plot structure. You're reduced to plotting points on a map that produce bite sized/single serving narratives. Weaker to the whole of what we're used to playing in past generation now considered 'retro' games. Zelda BotW has the same failings. If Mighty N could crack that formula then no one can.

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DarkCaptain3

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@Archangel2222: MGS5 did set us up for MG1. We kill Venom Snake in MG1 which is the Big Boss we play as in MGS5. The Outer Heaven we destroy in that is this one we are building up in MGS5. It does set it all up.

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DarkCaptain3

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@nibbin1191: But the game does show that if you watch the secret ending. Big Boss basically became the enemy for the same reason as Venom Snake. Remember Venom Snake was just a very very good friend of his that was hypnotized to be his stand in. It all got started due to the differences Big Boss had with Zero in regards to The Bosses vision for a ideal world. When Zero made the clones of him however that was just the icing on the cake and Big Boss had had enough with him. Big Boss was doing the same thing as Venom but he needed Venom there to basically grab everyones attention and keep people from finding him as he did it. Basically a scapegoat. With Big Boss it leads us essentially to MG2.

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videogameninja

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I know this news will polarize many people out there from long-time fans to people who absolutely detest anything that comes out of Kojima’s mouth but I for one would be absolutely ecstatic if this came to fruition.

It’s nice to hear the director is so eager to make it and the fact that he is willing to do something as “edgy” as breaking the 4th wall shows that he is not just some random director who has no idea about the history of the franchise.

Personally I would love to see a scenario play out in which Psycho Mantis lists off a number of other movies (maybe previews.) or perhaps one in which the movie shuts down and reboots with the iconic HIDEO text blinking in the screen.

With that being said I foresee a multitude of issues that could possibly plague the finished product before it even reaches the beginning stages.

If anything I think a T.V series would be a more appropriate avenue as there is “a lot” of stuff whether it be subtle interactions or just amazing conversations riddled throughout the metal gear solid game.

For me personally Metal Gear solid is the most quotable game in my repertoire. There are so many good “one-liners” or amazing pieces of dialogue sprinkled throughout. I feel that a 2 hour (maybe even a 2 and a half hour.) movie would barely scratch the surface of what made it so good.

Other than that I am more convinced in this day and age that they could do it justice but once again the time restraints would hurt it.

Metal Gear Solid, much like the gameplay, isn’t something you can just gloss over quickly and jump from scene to scene as you “shut” your brain off. Despite what some detractors may say it is a very cerebral game with a very cerebral story line, at least when compared to everything else that was out on the market when it dropped.

While some may say that very same issue is the reason its story is so convoluted in some of the later installments I would argue that that is not really the case with METAL GEAR SOLID. Metal Gear solid offered an incredible story with great twists and character/plot development throughout that I only wish more games today could deliver.

Even if they had Kojima on board during the production I still think the issues I mentioned above are too great to overcome and I am skeptical that the finished product would manage to recapture the essence of what made Metal Gear’s story stand out so well.

Hopefully this director doesn't get too caught up, like so many, in trying to add their own "unique spin" to something that doesn't need it. As fans of a franchise we want to see the similarities that drew us to these games in the first place, not a completely different take on them.

-LETS ALL GO TO THE LOBBY NINJA APPROVED-

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CraigTL

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Edited By CraigTL

@videogameninja:

There are so many possibilities........ Your Psycho Mantis Idea would be classic. You are also right about the TV series thing.... my fear is that with a movie they will cut so many things out just to keep the film from being 4 hours long you know. it will be interesting.

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Acillatem1993

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@videogameninja: This comment is so great a single like didn't do it justice, so I had to comment aswell.

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Redsyrup

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Just tell me Daivd Hayter is playing Snake and I'll be able to relax.

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CraigTL

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@Redsyrup:

He is and will always be the original solid snake but do you think he could actually pull off a live action version..... Maybe we just use his voice over whoever will play the part.

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dngdangerous

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@craigtl: *cough cough* Kurt Russel...

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Redsyrup

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@craigtl: He's an actor. He's got time to train and bulk up for the part. He is Snake. It would be the ultimate FU to Kojima for replacing him.

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Edited By CraigTL

@Redsyrup:

I was skeptical about the switch at first too. But after playing the phantom pain and realizing this time around it was actually Big Boss the biological father of Solid Snake and Liquid that we were playing, it made a little sense...... This was long before David's solid snake became the hero......

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