Logan, Rogue Division Agent

A profile of Logan, a Rogue Agent of The Division, for Stories of The Division. Sponsored by Ubisoft.

"Division command had been ignoring my team's complaints for weeks. Too few agents in the field, everyone under-equipped. Right before our final mission, our request for additional firepower was denied.

"We were tracking a black market small arms dealer in the Dark Zone. Lost visual contact just east of Times Square. We regrouped a couple blocks away when I felt the pressure wave. Flung me like a rag doll before the WHUMP of the explosion even reached my ears. Whoever it was, they had real military hardware. Ears ringing, choking on smoke, I could see my whole team had been killed. My body armor was shredded, covered in blood. Made it inside the lobby of an empty office building before I blacked out.

"Woke up almost twenty-four hours later. Someone had stripped all my gear. Took a few more days before I was recovered enough to think about moving. Managed to scrounge a discarded pistol from a nearby dumpster. But even so my chances of getting back to the Green Zone alive were pretty much nil. So I waited until dark to head out, staying in cover, taking it slow, maintaining three-sixty awareness. And that's when I saw him: a lone agent. You could tell he was recently deployed because all his gear was brand spanking new. And the gear my team -- my dead team -- had requested and been denied? He had it all.

"It took me about five seconds to make up my mind: it was him or me. Tracked him moving south for a couple blocks to make sure he really was alone. I may have had a lousy pistol with one mag left, but a headshot's a headshot. Took him down, stripped his body armor and gear, and suited back up. Reborn.

"Maybe I'll head back to the Green Zone. Maybe I'll get payback for my dead brothers and sisters. Or maybe I'll find a way out of the city and start a new life, and the Strategic Homeland Division will never hear from me again."

Stories of The Division offers an intimate look into the lives of 20 fictional New Yorkers living in the world of Tom Clancy's The Division. These conversations are set during the early stages of the outbreak. This series was written and produced by Studio 61 of CBS Interactive in collaboration with Ubisoft.

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