LittleBigPlanet Dev Reveals Dreams for PS4 at E3 2015
Create, explore, and remix in a game designed to recreate the feeing of lucid dreaming.
We'll begin emailing you updates about %gameName%.
LittleBigPlanet and Tearaway developer Media Molecule has announced a new game Dreams.
Netflix In October 2018: The Best New Movies And TV Shows To Watch Was It Smart For Call Of Duty: Black Ops 4 To Drop Single Player? - Steam Punks Destiny 2 Guide: Forsaken Ascendant Challenge Location Video (Oct. 16-23) Call Of Duty: Black Ops 4 Video Review -- Big Changes Red Dead Redemption 2 Pre-Loading Starts Soon - GS News Update Red Dead Redemption 2 - Official Launch Trailer AHS: Apocalypse Season 8 Episode 6 "Return to Murder House" Breakdown! NBA 2K Playgrounds 2 Online Match - All Star Matchups Black Ops 4: Blackout Vs Fortnite: Battle Royale - Which Is Best? | Versus Fortnite Season 6 - Week 4 Secret Banner Location Comics History Of Kingpin (Wilson Fisk) | Marvel's Daredevil Fortnite Battle Bus Gets A Speed Boost - GS News Update
Media Molecule co-founder Alex Evans appeared on stage at Sony's E3 press conference to reveal the title, presenting it as a canvas for expression which attempts to recreate the sensation of lucid dreaming.
Evans said the feeling of moving through surreal, wonderful worlds built by other players would be the main focus of the game. Players will be able to create, share, and explore a huge connected network of dreams. The studio calls this web of user-created surreal worlds the "Dreamverse."
During the demo Evans provided an overview of how players will create, and a look at the game's aesthetic. Players use the PlayStation 4's DualShock controller's motion capabilities to paint, with creations rendered in a water colour-like effect.
"Creating is easier and more fun in a dream," said Evans. "[There's] no need to stress over details."
After sketching out what they want, players can reach in and grab their creations, which will come to life thanks to a puppeteer-like style of motion capture included in the game.
The demo was quite vague in its details, but Evans said that it's difficult to understand at first. It is designed to encourage you to ask questions. Some of those will likely be answered at Paris Games Week, where more of the game will be shown.
Got a news tip or want to contact us directly? Email email@example.com