Kojima showing off Fox Engine at GDC
Metal Gear designer to give in-depth look at new game engine and explain development process of Ground Zeroes next month.
Metal Gear Solid creator Hideo Kojima will give a public demo of the Fox Engine next month at the 2013 Game Developers Conference in San Francisco, California. The developer showed off the technology to members of the media in August, though filming was prohibited.
The industry veteran and staff from Kojima Productions will discuss the development process of Metal Gear Solid: Ground Zeroes during the talk, showing off the Fox Engine to the public for the first time in the process. Those in attendance will get an overview of topics like asset creation and rendering techniques for the new engine.
Joining Kojima at the talk--titled Photorealism Through the Eyes of a FOX: The Core of Metal Gear Solid Ground Zeroes--will be Ground Zeroes art director Hideki Sasaki, lighting artist Masayuki Suzuki, and technical director Junji Tago.
A trailer for a mysterious project called The Phantom Pain was shown during the Video Game Awards in December, though it has been speculated that this game may in fact be an elaborate tease for Metal Gear Solid 5.
Gears 5, New Xbox One Controllers, And More From The Inside Xbox Gamescom Stream - GS News Update Gamescom 2019 Opening Night Live Hosted By Geoff Keighley Call Of Duty: Modern Warfare Gunfight PS4 Alpha Coming Soon - GS News Update Gears 5 Campaign Stage Presentation | Gamescom 2019 Call of Duty: Modern Warfare - 2v2 Alpha Announcement Trailer Gears 5 Horde Mode Reveal | Gamescom 2019 Canceled Movie The Hunt's Director Speaks Out Netflix And Mattel TV Are Making A He-Man Anime Series Final Fantasy VIII Remastered – Official Release Date Reveal Trailer Sony Now Owns Insomniac Games - GS News Update Remnant: From The Ashes - Where To Find A Secret SMG Before The First Mission Gameplay Everspace 2 - Official Reveal Trailer | Gamescom 2019
Got a news tip or want to contact us directly? Email email@example.com