Kojima says MGS: Ground Zeroes may be too 'risky' to release
Developer explains upcoming Metal Gear Solid targeting taboo and mature themes that make the game so controversial that even if it does release, it may not sell.
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Metal Gear Solid: Ground Zeroes may be too "risky" to ever see release. Designer Hideo Kojima explained in a roundtable interview session attended by Videogamer that the game's focus on mature and taboo themes may make it too controversial to sell, even if it does release.
"That's precisely what I want to try to tackle with Ground Zeroes. Honestly I'm going to be targeting a lot of taboos, a lot of mature themes that really are quite risky," Kojima said. "I'm not even sure if I'm going to be able to release the game, and even if I did release the game then maybe it wouldn't sell because it's too much. As a creator I want to take that risk."
Kojima said games have not matured much in the past 25 years--including Metal Gear Solid games--, saying "It's always about killing aliens and zombies." He said he thinks these games are fun, but claimed they have "a long way to go before they can mature."
Kojima does not seem too worried about hitting sales targets for Ground Zeroes. Ultimately, he said creativity trumps sales.
"I'm approaching the project as a creator and prioritizing creativity over sales," he said.
For more on Metal Gear Solid: Ground Zeroes, check out GameSpot's previous coverage.