Knack 2 Cited on Developer CV
3D character animator suggests sequel has been in development since May 2015.
We'll begin emailing you updates about %gameName%.
Knack 2 has been in development since May 2015, according to the CV of a 3D animator working at Taiwanese development company XPEC Entertainment.
Best New Netflix TV Shows & Movies In November 2018 Nintendo Switch System Update 6.2 Out Now - GS News Update Resident Evil 2 - General Audience Trailer Kingdom Hearts 3 - Together Trailer Fortnite Update 6.30 Adds Dynamite, Wild West Mode, And More - GS News Update Top New Games Out This Week On Switch, PS4, Xbox One, And PC -- November 18-24 Rainbow Six Siege's Censorship Changes Will Be Reverted Before Operation Wind Bastion - GS News Update Street Fighter V: Arcade Edition - Resident Evil Costumes Trailer Fire Emblem Heroes - New Heroes (Fire and Ice) Trailer Destiny 2: Forsaken - Spider's Wanted Bounty: Silent Fang (Nov 20-27) Bethesda's Contribution To The Fallout Series Battlefield 5 Full Patch Notes For Day-One Update Revealed - GS News Update
A LinkedIn profile for Mindy Liang, which was first discovered by NeoGAF, states she "animated 3D character motions and cutscenes" for Knack 2 on PS4. The listing has since been scrubbed clean of any details on Knack 2.
It must be noted that the mention of Knack 2 on a CV doesn't guarantee it is in development. Games are habitually and frequently prototyped but their greenlight for release is never certain. As of yet Sony has not announced it is working on a new Knack.
"Knack's downfall is that it focuses entirely on combat, but doesn't offer enough variety or depth within its system to compel you onward," said the reviewer. "Any early thoughts you may have that there must be more to the punch-punch-repeat action than meets the eye are banished once you plow through hours of the same basic sequences.
"There's not one element of Knack to rally around, to excite you. And without that special something, Knack crumbles just like its piecemeal protagonist."
The Knack 2 project, if given the green light at Sony, could indicate that the PlayStation corporation wants to widen its games library to incorporate more casual players. Broadening to wider tastes is a common practice for platform holders when their consoles reach a certain sales milestone among core gamers.
On February 14, toy company NECA suggested Sony was also bringing back Crash Bandicoot and would have a line of toys based on the character.
"Looking at some of their other titles, I see they're bringing Crash Bandicoot back, which is really cool," said director of product development Randy Falk.
A representative for NECA later told GameSpot that the company is not in fact producing new Crash figures."It's not the case," the rep said. "Someone has misunderstood a comment he made. Randy saw a faked fan-made image right before he came to the show and said that if the game were coming back, we'd love to do figures."
Also in February, the PlayStation Middle East Twitter account posted the tweet below, the English translation of which is, "Most wanted person... where are you Crash?"
Before that, at PlayStation Experience in December 2015, PlayStation boss Shawn Layden wore a Crash t-shirt, but no were made during the show.
Got a news tip or want to contact us directly? Email email@example.com