Kane's Wrath felt on 360 June 23
EALA's expansion to last year's Tiberium Wars enters mass production for distribution on June 23 for $39.99.
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Nearly three months after its PC counterpart invaded retail, Command & Conquer 3: Kane's Wrath for the Xbox 360 is primed to ship out. Electronic Arts today announced that the latest installment in the expansive Command & Conquer franchise has entered mass production, and will ship to retail shelves on June 23 for $39.99.
Though it is an expansion to last year's Command & Conquer 3: Tiberium Wars, Kane's Wrath is a stand-alone product, and does not require the original game to play. Kane's Wrath adds 13 missions that complement the storyline from Tiberium Wars, with the focus on Kane, the sinister leader of the underground movement The Brotherood of Nod.
Not simply a port of the PC game, the Xbox 360 edition features the exclusive Kane's Challenge mode, which offers 10 skirmish battles as each of the three factions--the benevolent GDI, the evil Brotherhood of Nod, and the alien Scrin. The 360 game also features a new control scheme that is designed to optimize the user interface in the console edition. Gamers will also be able to take the fight online through Xbox Live in battles for up to four and on more than 50 multiplayer battlegrounds.
While some may have thought that Kane had achieved the pinnacle of creepiness, EA may have discovered a way to make the fictional megalomaniac even more disturbing. Those who preorder Kane's Wrath for the Xbox 360 through GameStop.com will receive a talking Kane Bobblehead doll, while supplies last.
Command & Conquer 3: Kane's Wrath was developed by EALA. For an idea of what to expect out of the console edition, check out GameSpot's review of the PC game.