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Infamous 2 beta extended

Sucker Punch's test period for create-a-mission mode will run longer to make up for PSN outage; new end date to be determined once service is back up.

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Since April 12, a select group of PlayStation 3 owners have been beta-testing Infamous 2's create-a-mission mode to create and share their own twists on the open-world action title's gameplay. But with the PlayStation Network down for six days and counting, developer Sucker Punch has decided to extend the beta test to make up for lost time.

Infamous 2's mission editor will let users create and share their own levels.
Infamous 2's mission editor will let users create and share their own levels.

The studio posted about the extension on its Twitter page today, saying, "We've decided to extend the beta. Once PSN is back up we'll determine by how long, but rest assured: your outcry has been heard."

The PSN outage has also kept Sucker Punch from distributing more beta keys to its fan base. The developer said that giving out keys that people wouldn't be able to redeem "would be cruel and unusual."

Infamous 2 will see Cole leave the metropolis of Empire City and travel to New Marais, a city based on New Orleans. Along the way, he faces the same narrative duality of choosing to either help or hinder humankind. Once he arrives at his destination, he must face an evil entity simply called "the Beast."

The PlayStation 3 exclusive will be available June 7 as a $60 stand-alone title or as part of a previously revealed $100 Hero Edition. The latter will come with an 8.5-inch Cole MacGrath statue, a sling pack modeled after Cole's own in-game gear, an Infamous mini comic from DC Comics, the official Infamous 2 Hero Edition Soundtrack, and a voucher code for unidentified in-game content.

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