IGDA plans quality-of-life summit

First-ever conference will focus on developer burnout--and possible solutions.

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The International Game Developers Association (IGDA) is planning its first-ever Quality of Life Summit on Tuesday, March 8, at the Game Developers Conference in San Francisco. IGDA has chosen topics for the summit that focus on the current state of working conditions in the game-development industry, as well as finding ways to prevent developer burnout and ways around destructive crunch periods.

Guest speakers will include Joe Minton, president and CEO of Cyberlore Studios; David Perry, president of Shiny Entertainment; Rich Vogel, executive producer at Sony Online Entertainment; and Michel Allard, vice president of continuous improvement at Ubisoft Montreal.

Developers' workload and pressure has come under fire recently in such venues as the "EA Spouse" LiveJournal post and a white paper on developers' quality of life, published by IGDA last year.

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