How Long Is Jedi: Fallen Order? Our Playtime Estimate

You might be tempted to run straight through the campaign, but stopping to wander the vast worlds of Jedi: Fallen Order has its rewards.


Respawn Entertainment's foray into the Star Wars saga, Jedi: Fallen Order, is a dauntingly large game. It sports several planets, each with huge, interlocking maps with multiple pathways through them and tons of scattered secrets. Even just following the critical path, you're going to put a lot of time into the game--and much more if you're diligent in uncovering all the upgrades and story collectibles hidden within. Here's how long it takes to beat Jedi: Fallen Order.

We worked our way through the game ahead of its release for our Jedi: Fallen Order review, and then dove back in post-release to see what more was secreted away in the depths of Zeffo, Kashyyyk, and Dathomir. If you're looking to get everything, you're going to be here for a while--the planets are huge and there are whole areas, like Zeffo's Venator Wreckage area, that are completely optional (and only accessible late in the game when you've acquired a bunch of specific Force powers).

How Long Does Jedi: Fallen Order Take To Beat?

For our review, I put in some 22 hours into Jedi: Fallen Order, mixing following the critical path with searching for secrets and knocking out optional mini-bosses. In those 22 hours, I unlocked somewhere between 75% and 90% of the map for all the planets you'll visit through the course of the game. So if you're interested in looking around, expect Jedi: Fallen Order to take you about 20 hours to finish--maybe more like 18 if you aren't interested in hunting for secrets and leaving the critical path. Explorations is pretty deeply ingrained in the DNA of Jedi: Fallen Order, though, so don't expect a map marker to take you straight to your next destination most of the time--you're going to have to find your own way there.

If you're bent on finding everything that Jedi: Fallen Order has to offer, it might take you significantly longer. Returning to Zeffo, the planet I had cleared the least of by the time Fallen Order's credits rolled, I managed to sink another three hours in hunting secrets, treasure chests, and story items--and I haven't completed the planet yet. Completionists should expect to sink in at least 25-30 hours into Jedi: Fallen Order.

You'll be rewarded for your efforts, though. While treasure chests exclusively contain cosmetic items for Cal, BD-1, the Mantis ship, and your lightsaber, you'll also find lots of Force echoes throughout the game that give snatches of story. Some areas, like the aforementioned Venator Wreckage, offer significant challenge and their own self-contained stories in the form of echoes, which also inform Cal's character. So while hunting down every little thing might seem like more trouble than its worth once you've finished the game, know that there might be more story for Jedi: Fallen Order to tell, if you're willing to dedicate the time.

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