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Hitman Update Will Reduce Load Times, Add Reconnect Option, and More

Updates will be available before episode two is released.

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Square Enix has detailed a Hitman patch that will be available shortly before episode two of the game launches. The list of improvements includes the ability to reconnect to the game's servers after a disconnect, tweaks to challenge rewards, and a significant reduction in the game's loading times.

The publisher has also revealed a number of PC-specific improvements that are being made as part of this update, as well as all the new content and features that will arrive alongside the second episode. Take a look below for the full patch notes.

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Pre-Sapienza Patch Details

  • Reconnect Option: If a player is playing in online mode and gets disconnected during gameplay, they will have the option to immediately reconnect and resume play without losing any progress, instead of returning to the main menu. [Available now on PC. Available in a future update for PS4 & Xbox One.]
  • Immediate Challenge Awards: Challenges are now awarded and saved immediately upon completion, rather than when completing a mission. [Available now on PC. Available in a future update for PS4 & Xbox One.]
  • Loading Times: Significant improvements to load and restart times across all locations. (Reduced by approximately 50% on PS4 and Xbox One)
  • Challenge Verbosity Settings: Players can now choose between three options for how challenge descriptions are displayed in the game menu.
    • Full: All Challenge information is shown.
    • Minimal: Only the image and name of the Challenge are shown
    • Off: Only the image of the Challenge is shown.
  • Weapon HUD Settings: Added three options for displaying the holstered/equipped weapon icon.
    • Full: Show weapon HUD for equipped and holstered weapon.
    • Minimal: Show weapon HUD only for equipped weapon.
    • Off: Don't show weapon HUD.
  • Immediate Intel: Added an option for players to access the intel menu immediately after finding new intel.
  • Dropped Items: Disguises, weapons, and items that are dropped are now shown on the in-game map.
  • Holstering animation: Added an animation for 47 holstering a small item, such as a pistol.
  • Escalation Contracts Improvements
    • The list of complications and objectives are now viewable during gameplay and the planning phase.
    • Players can now easily see from the in-game menu how many stages of each Escalation Contract they have completed. (e.g 3/5)
  • General improvements to stability

PC Specific Pre-Sapienza Patch Details

  • Recommended Settings: The Game Launcher will recommend graphic settings based on player hardware.
  • Windowed Mode: The Game Launcher now allows players to change their resolution in Windowed Mode. (Useful for streamers)
  • Audio Levels: Audio levels during cutscenes and briefing videos now match the in-game audio.
  • Key Bindings: Fixed minor issues with inconsistent key bindings

Sapienza Patch Details

  • New Destination: Sapienza
    • New Story mission: World of Tomorrow
    • New suit for Sapienza: Italian Suit
    • 7 new trophies/achievements
    • New 'The Sarajevo Six' Contract. Target 2: The Enforcer. (PS4 Exclusive)
    • 75+ Sapienza-specific challenges
    • 10 new Opportunities for 'World of Tomorrow'
    • 20 levels of Sapienza Mastery, with the following unlocks:
      • 8 new Sapienza starting locations
      • (+1 starting location unlocked via a challenge)
      • 8 new Sapienza Agency Pickup locations
      • 6 new weapon/gear unlocks
  • Live Content for Sapienza will include: New Escalation Contracts, Elusive Targets, and New Featured Contracts (Contracts Mode)
  • Native Ambient Audio: Added an audio layer for Sapienza that will play native ambient dialogue in crowded areas.
  • 'Hide in Plain Sight' Options: The Sapienza location includes more options for Agent 47 to ‘blend in’ whilst wearing his suit.
    • Opportunities System Improvements--Persistent reveals: When a player has 'revealed' an Opportunity once using the pop-up tracker, they are not required to do so when they encounter the opportunity on future playthroughs.
    • Fail Categories: Added categories to explain why an opportunity was failed. Note: The above Opportunity improvements are only implemented in Sapienza. Opportunities in the ICA Facility and Paris destinations are not affected.

Sapienza launches on April 26. The location was originally going to be included with Hitman at launch, but when the decision was made to switch to an episodic release model, Sapienza was pushed to April. The episode after Sapienza is set in Morocco and is coming in May.

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