Hit Rhythm Game Audiosurf Gets First Update In Five Years
Features better widescreen support and more corkscrews in custom songs.
The main improvements are twofold, according to developer Dylan Fitterer, with improved widescreen scaling that makes the game look much better on ultra-wide monitors. The track will also corkscrew more often now, to highlight big moments in individual songs.
Audiosurf emerged in the late aughts as one of the first rhythm games to use adaptive technology to play any music that the player chooses. A sequel, Audiosurf 2, followed in 2015. Many players have lobbied for the sequel to introduce support for music services such as Spotify, but there are currently no plans for their implementation.
In our review, Aaron Thomas called Audiosurf simple, but enthralling. "Audiosurf is a very good game that gives you an all-new way to enjoy your music," he wrote. "Granted, Audiosurf does have some technical issues and the lack of alternate play modes is disappointing, but few other rhythm/music games can provide so much entertainment for such a low price."
Over the years, Audiosurf has inspired a raft of similar PC rhythm games, such as Spin Rhythm, which combines similar "tracks" with DJ-style scratching.
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