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Feature Article

Here's How Zelda: Link's Awakening's Dungeon Editor Mode Works

It's not quite Mario Maker, but you can arrange your own dungeon in the Switch remake.

Nintendo showcased much more of The Legend of Zelda: Link's Awakening remake during its E3 2019 presentation. While the game looks largely like a faithful reimagining of the classic Game Boy adventure, we learned it will introduce at least one major new feature, a dungeon creator, and we got a glimpse of how that will work during a Treehouse livestream demo.

The dungeon creator feature is accessed from the Chamber Dungeon, a new location in Tal Tal Heights that replaces the Camera Shop from the DX version of Link's Awakening. When you clear a dungeon during the course of your adventure, you'll earn rooms from it (known in-game as Chambers) with which you'll then be able to create your own custom dungeons.

It doesn't appear you'll be able to customize the contents of these Chambers--it seems each is lifted straight from the game's existing dungeons--but you'll be able to rearrange the placement of the rooms in almost any order you please, provided you meet some basic requirements; for example, each dungeon will need to have an entrance, as well as a boss room, and all of the doorways within the dungeon must be connected to another doorway.

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Series producer Eiji Aonuma shed a bit more light on the new Chamber Dungeon feature during the Treehouse demo. "I've always wanted to create a way for players to create their own dungeons, but I didn't want to make it anything too hard," he explained through an interpreter. "Just like solving a puzzle, I wanted to make this Chamber Dungeon easy enough for people to play and feel like they're solving a puzzle."

The Legend of Zelda: Link's Awakening launches for Nintendo Switch on September 20. In North America, the game will release in standard and Dreamer editions, the latter of which includes a hardcover art book. In Europe, however, players will be able to pick up an extravagant Limited edition, which comes with an art book as well as a steelbook case that resembles an original Game Boy. You can read more in our Link's Awakening pre-order guide.

Nintendo is also releasing a new Link's Awakening Amiibo alongside the game. When scanned into the game, the figure will add a "plus effect" to the Chamber Dungeon. As Nintendo explained, these plus effects "are layered on top of the Chambers and add a new gameplay variant." The Link's Awakening Amiibo in particular will add Shadow Link, who'll chase you throughout the dungeon. The game will also be compatible with any previous Zelda Amiibo figures, which can unlock additional Chambers.

That wasn't the only big Zelda news to emerge from Nintendo's E3 Direct. The company also announced a sequel to The Legend of Zelda: Breath of the Wild is in development for Switch. Nintendo shared an eerie teaser trailer for it to close out the Direct; you can read our trailer breakdown and theories here. The Zelda spin-off Cadence of Hyrule also released on the Switch Eshop this week.

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Kevin Knezevic

Associate news editor, Star Fox Adventures apologist.

E3 2019

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Avatar image for Jinzo_111887

Calling it now. There will be a middle finger dungeon made.

Avatar image for tingtong

Am I the only 1 that couldn’t care less about “creating” and would even prefer not to have it in my games? What do I pay the developers for? It seems like a waste of resources for a rather niche few that wanna get their creativity on when I barely got time to play games as it is..

Avatar image for Ovirew

@tingtong: well like the article says, this will be a pretty basic dungeon editor. You can probably move around doors, place chests and keys and enemies, and string together your favorite rooms from the dungeons in the game.

Avatar image for tingtong

@Ovirew: Still, I’d prefer not to even see it or have more crap to navigate through in my options.. I think they could’ve came up with much better ways to expand its playability that would be more appealing to the masses.

They should just make a “Zelda Maker” to please a certain bunch and leave crap like this out of regular Zelda games.

Avatar image for Ovirew

@tingtong: I agree with you that this remake could have included something better than a dungeon editor. New content, new dungeons, some new area to explore....Maybe even an alternate version of Koholint like a dark world version of it or something. But this is an odd thing to settle on.

Avatar image for heqteur

@tingtong: yes, you are the only 1

Avatar image for billsy

I'm 98% sure this is Nintendo's way of dipping their toes into a Zelda maker, similar to Mario maker.....I like it. Hopefully they take it further.

Avatar image for alastor529

@billsy: and then if Zelda Dungeon Maker is a huge success, we can possibly get Metroid maker! then fans can finnaly stop clammoring for a 2d metroid game and just make INFINITE possibilities forever. to share and play till the end of time!

Avatar image for Barighm

Nintendo sometimes makes me regret not having time to game on more than one console.