Here's what BioShock looks like using Unreal Engine 4

Rapture gets a makeover.



BioShock has received a makeover using Epic's Unreal Engine 4.

User noodlespagoodle uploaded the video onto YouTube, which showcases how some of the original assets from BioShock appear when powered by Unreal Engine 4. The video (above) begins the walkthrough of the setting at the 1:16 mark.

The video showcases a Big Daddy, as well as various scenes in Rapture. The creator has said they might look into expanding the project into a whole level, based on feedback received.

BioShock has not been the only game subject to the Unreal Engine 4 treatment. Earlier this month a user recreated Half-Life 2's City 17 introduction using the engine.

Developer Epic made Unreal Engine 4 more accessible in March this year by bundling it with a monthly $19 subscription service. The tools are geared specifically toward development on PC, iOS, Android, and Mac.

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Avatar image for Bryjoered07

It seems some of you don't realize just how much better something looks in person compared to watching it on youtube. Before I got my gaming PC, I played BF3 on PS3 and thought that it looked just fine, I watched videos online of the PC version and could tell that it looked better. What I didn't realize was just how much better it looks. When you're playing it on full settings on you computer monitor the difference is night and day. I did the same comparison with the PS4 version of BF4 compared to my PC version. The gap is closer, but it still is a big difference. When you come from PC, to console, you notice the jagged lines caused poor antialiasing, how the texture of the gun is not as crisp and sharp.

Point being is, if you were playing this version of Bioshock on your PC you would notice the big difference of modern technology.

Avatar image for xbr85

Looks 3% better

Avatar image for Kalifornia

Note to DICE..Frostbite sucks. Thank you.

Avatar image for GregoryBastards

Unreal Engine's got nuthin on RPG Maker.

Avatar image for P4wn4g3

It's not a "makeover" until the Unreal Engine gets rid of the ugly watery/Plasticine surfaces. Seeing as Unreal is the only one to do that, I don't think its their version number that's the problem.

Avatar image for skipper847

Too much hard work what be achieved in my opinion but if your looking to do it for some experience then go ahead. :D

Avatar image for aatire80

I would rather want a more complex game that boost replay ability and overall then these shiny graphics..We already have CryEngine 3 which is undoubtedly the best..Why not make UE4 to work with sprawling open world games..not these close corridor 4-5 hour games.

Avatar image for Paoksis

<< LINK REMOVED >> half life was actually quite a lengthy shooter and i would'nt describe it as a corridor shooter either ;)

Avatar image for dannydopamine8

Unreal is missing the picture of where gaming is headed for this generation.. The average gamer these days is getting tired of small indoor linear games and seeking more complex adventures like open world outdoor survival crafting games like RUST and DAYZ. In all the UE4 press release videos and demo's all they show off is simple eye candy features which bring nothing new to the table that we don't already have... I want to hear things like 1.Increased open world environment support 2. Increased draw distances,, 3. Native large-player number online support 4.native vehicle support. I have gone through every new feature of UE4 on the website and they speak nothing of increased system memory usage or native open world support..

It just seems like they are setting up for another 10yr lifespan of just small, non-open world games.. Small little press demonstrations of a small indoor building does NOT impress me.. I want to press demonstration videos of a jeep driving many miles non-stop through a desert with a very far draw distances and other players all in the same server.

If UE4 is going to last 10yrs like UE3 did i was expecting to see a lot more than just dozens of little indoor graphic examples about how good the TEXTURES look.. pshh been there done that we already have games engines that can do that (And much better)

Sadly, the only game engines right now that offer what im interested in is the ARMA engine and the Warz engine.. we need more companies focusing on ONLINE open world single-server supported games. (Im not talking about multi-server open world games like planetside and wow)

Avatar image for ashyblood

@dannydopamine8 "I want to hear things like 1.Increased open world environment support 2. Increased draw distances,, 3. Native large-player number online support 4.native vehicle support."?

It's up to game developers to determine how they use the engine. Unreal Engine 4 comes with the full source code in C++ that allow programmers to use it and change it how they want. There isn't any place where it is written that these things can't be done in Unreal Engine 4. "Increased open-world support" isn't exactly a feature of a game engine.....

Avatar image for 7rooper

The only features that stand out in this demo is the lighting and the shaders. It´s not so impressive because it's using the same assets or models made for the previous Bioshock games

Avatar image for HipHopBeats

People make too much of a big deal about graphics. Looks almost the same as the original imo.

Avatar image for miser_cz

Not too much better?

Avatar image for fgjnfgh

pedophile cop isn't attacking, strange

Avatar image for nbf4548

Keep in mind that Youtube videos never look as good as viewing the game live, even at hi res, because of the compression.

Avatar image for davidgrey2014

Just make a damn game in UE4, looks good yeah but do something with it!

Avatar image for dannydopamine8

<< LINK REMOVED >> Daylight uses UE4

Avatar image for fgjnfgh

<< LINK REMOVED >> if only every developer team can build their own engine for making major games.

Avatar image for hendog1981

I would love to play through all the bioshock games again with this engine :)


Avatar image for FollowY0urBliss


Avatar image for Zepthire95

To all the people complaining this is just what it looks like when the old assets are used in the new engine. Of course a game built from the ground up for UE4 would look better but this is showcasing the difference that UE4 can make without changing a single thing about the original assets of the game.

Avatar image for Arsyad00

it look so Unreal...

Avatar image for hendog1981

<< LINK REMOVED >> I see what you did there ;)

Avatar image for killaman9996

Nice improvement over the original, always interesting to see the improvements that can be made with a new engine. That being said would i purchase the game no not really, I played it on PC where it looked great for the time but I would not repurchase the game.

Avatar image for EPaul

Kinda underwhelming to be honest

Avatar image for TheExxorcist

Let's see it in the Frostbyte 3 engine... or Cry - engine 3

Avatar image for Vatusus

Looks noticeably better than the original but not particularly impressive when put side-by-side with the likes of Battlefield 4, Crysis 3 or Killzone: Shadow Fall

Avatar image for Musharasur

Doesn't impress me, but then again the Unreal Engine never has to be honest.

Avatar image for helgorn

I'm not THAT impressed, but still - props to noodlespagoodle for doing it within a month.

Avatar image for Printul_Noptii

the level of detail is incredible !! bioShock nails it atmosphere and those water effects are beautiful :D Also would be so cool to do this with Batman Arkham Asylum as well :D

Avatar image for gamerboy100

You know, it's pretty easy to make a game made in 2007 look better when it's recreated in an engine that came out just this year.

Avatar image for NTM23

<< LINK REMOVED >> Whaaaat? Nooooo.

Avatar image for gamerboy100

<< LINK REMOVED >> It would be even more impressive if it was done on Unreal Engine 3, rather than the newly-released Unreal Engine 4.

Avatar image for gamerboy100

<< LINK REMOVED >> Well, because it would be harder to do it, but that's not really the point I'm trying to make. I'm just saying that Bioshock is already kind of old, so it doesn't seem like it would be that hard to recreate the assets with newer software to make them look much, much better.

Avatar image for NTM23

<< LINK REMOVED >> As in, more impressive because it'd be harder to work on it, or more impressive visually? In the end, I only care about how it looks, so that's where I'm impressed.

Avatar image for xmads

most of you guys totally misunderstood what this post is about, its not about how pretty it looks compared to the old version (however, it is a plus). the point of this post is that some dude made this in about a month in his spare time, and that is pretty impressive.

Avatar image for TERMINATOR-SSD

can we have UNREAL TOURNAMENT 4 pleeeeeeeeeeeeeeeeeease

Avatar image for MagmaHawk

<< LINK REMOVED >> Most-Anticipated Game since 2165....

Avatar image for Fernin-Ker


I think you're being optimistic.

Avatar image for Gamer_4_Fun