Hellblade For Xbox One Sells 50,000 Copies, Dev Donating $25,000 To Mental Health Charity

And if the game sells 100,000 copies, Ninja Theory will give $50,000 to Mental Health America.


[UPDATE] Hellblade did not reach 100,000 units sold in its first week. However, Ninja Theory said it will still donate $50,000 to Mental Health America when the game finally does.

The original story is below.

Ninja Theory's acclaimed adventure game that deals with mental health, Hellblade: Senua's Sacrifice, launched last week for Xbox One--and it sold more than 50,000 copies in its first week. That's good news for the game and for charity, as Ninja Theory will donate $25,000 to the Mental Health America charity. It is a nonprofit that promotes mental health.

If Hellblade shifts 100,000 units on Xbox One by April 18, Ninja Theory will up its donation total to $50,000. It is still April 18 in some parts of the world, so there is more time for sales to hopefully improve further for the continued benefit of Ninja Theory and the mental health charity. We'll report back if with more information about Hellblade's sales as it's divulged.

Hellblade was originally released on PlayStation 4 and PC in August 2017, before coming to Xbox One last week. There are enhancements for the Xbox One X version, including improved visual quality and a framerate of 60 FPS, along with dynamic resolutions of up to 4K.

The $30 game puts players in the role of Senua, a Celtic warrior who embarks on a vision quest to come to grips with the death of her family. GameSpot awarded it an 8/10 in our Hellblade review and called the title "a spellbinding and sympathetic game about loss and redemption."

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