Halo sales hit 46 million

Microsoft parses statistics for its sci-fi shooter on eve of Halo 4 launch next week; more than 5 billion hours played on Xbox Live.


The Halo franchise is one of Microsoft's crown jewels, and now the company has revealed just how lucrative the series has been. Since launch in 2001, gamers have purchased more than 46 million Halo games, driving nearly $3 billion in revenue, Microsoft announced today.

No Caption Provided

Microsoft went on to break down the launches of past entries in the franchise, stating first-day sales of Halo 2 hit $125 million, with Halo 3 notching $170 during its first day, and Halo: Reach besting that game with more than $200 million in sales during its first 24 hours.

Halo 4 is due out next week for Xbox 360. It is the first numbered entry in the series developed outside Bungie Studios, and Microsoft spent more money developing that game than any other title in the company's history.

In all, more than 5 billion hours of Halo have been played while connected to Xbox Live. The last official tally of Halo popularity came from Bungie earlier this year. The developer released an infographic revealing gamers had played 20 billion games and racked up more than 100,000,000,000 total kills across Halo 2, Halo 3, Halo 3: ODST, and Halo: Reach.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are no comments about this story