Halo Infinite Ranked Matchmaking Changes Are Coming

343 Industries is looking into the issue of ranked matches failing to pull in players of similar rank.

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Halo Infinite's free-to-play multiplayer currently offers input-based ranked playlists, but it seems the game's ranked modes could do a better job of grouping players together of similar skill level.

One pro Halo player recently tweeted to say that it would be nice if ranked matches could "match all players of a similar rank with each other" instead of simply balancing teams. That led Halo community manager John Junyszek to chime in with a tweet of his own, saying that 343 agrees, is investigating, and will share more updates when they have them.

Halo Infinite multiplayer continues to be one of the most played games on Steam and Xbox following its surprise launch on November 15, three weeks earlier than expected. But just because players are putting tons of time into developer 343 Industries' latest doesn't mean players don't have issues.

The game's battle pass and progression have been a point of contention, with 343 saying adjustments to the system are a top priority for the team. Some changes, like the daily challenge system, have already been implemented, but bigger changes will take time. Halo Infinite design lead Jerry Hook recently tweeted that he is "feeling everyone's pain on progression," and that changes will be coming.

Halo Infinite has already received its first time-limited event in the form of Fracture: Tenrai, which gives players the chance to unlock samurai-themed cosmetics by completing various challenges. The event will return multiple times over the course of the game's first multiplayer season.

Season 1 has been extended an additional three months in order to ensure "Season 2 meets a high quality bar and so we can finish development on Season 2 in a healthy and sustainable way for our team," according to Halo Infinite's head of creative Joseph Staten. That means the game's campaign co-op and Forge mode has also received an additional delay, and won't be coming until at least May 2022.

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