GTA 5 Story DLC Expansions Won't Happen And Here's Why

Rockstar is focusing on GTA Online instead.

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Now Playing: The Evolution of Grand Theft Auto

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Rockstar Games never promised it would release single-player expansions for Grand Theft Auto V, but some fans hoped the developer would. After all, Grand Theft Auto IV had some excellent story add-ons in the form of The Ballad of Gay Tony and The Lost And Damned. Rockstar has instead focused on updates for GTA Online, which have been plentiful and substantial. Now, Rockstar design director Imran Sarwar has explained that it was "not really a conscious decision" to not release single-player expansions for GTA V. Instead, it "just happened" to work out that way, he told Game Informer.

Sarwar added that Rockstar "would love to" make single-player DLC for its other games in the future. "As a company we love single-player more than anything, and believe in it absolutely--for storytelling and a sense of immersion in a world, multiplayer games don't rival single-player games. With GTA V, the single-player game was absolutely massive and very, very complete," Sarwar said.

Further explaining why GTA V never got any single-player expansions, Sarwar said it came down to a lack of resources, in addition to the company's focus on its next big game, Red Dead Redemption 2. For GTA V, "We did not feel single-player expansions were either possible or necessary, but we may well do them for future projects."

Sarwar went on to say that "bandwidth issues" are a constant concern for Rockstar "because we are perfectionists." He added: "To make huge complex games takes a lot of time and resources. Not everything is always possible, but we still love single-player open-world games more than anything. I don't think you could make a game like GTA V if you did not like single-player games and trying to expand their possibilities!"

Rockstar parent company Take-Two Interactive has never released specific revenue figures for GTA Online--which makes money through microtransactions--but the game is almost always called out in earnings reports as a top driver of what Take-Two calls "recurrent consumer spending." Take-Two CEO Strauss Zelnick has referred to GTA Online as "the gift that keeps on giving" as it relates to revenue. The base game, GTA V, continues to land in the top-seller charts worldwide, more than four years after its initial release in September 2013.

In December 2013, Rockstar teased--but never fully committed to releasing--"substantial additions" to GTA V that would continue the stories of main characters Michael, Franklin, and Trevor. Rockstar never said if this would happen in single-player or multiplayer.

In May 2015, Zelnick said on an earnings call that he couldn't remember Rockstar even teasing anything new for GTA V story content. Take-Two later clarified that Zelnick misspoke.

Game Informer's full interview covers a number of other topics about GTA V and GTA Online, including its continued success, balance issues, and more. You can read it here. GTA Online's newest update added a cool racing mode called Transform where you switch between vehicle types in the middle of races.

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Avatar image for chrischupp2

Bull shit. Single player is better when it's complete

Avatar image for poseidion

Stick the multiplayer up yours Rocksh!t.

Avatar image for immortaltech6

Straight from Rockstar's website:

"Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience."

They'll be doing the same thing they did to GTAV to RDR2. Why bother when the masses will buy it regardless?

Avatar image for marshallgiles

They literally did say that they would release DLC that focuses on the single player characters, how anyone wouldn't interpret that as single player DLC is beyond me.

Avatar image for davidhin

@marshallgiles: they never said that there would be any single player dlc no where on their website did it say that they are working on single player dlc rockstar never promised any of that

Avatar image for marshallgiles

@davidhin: my comment stands. There is evidence of it. It is still on their blog.

Avatar image for m-kswiss

It's simple there's no money in single player DLC. But with GTAO, they can add content & milk gamers thru microtransactions continually.

Single player DLC can only make money once

Avatar image for esqueejy

This episode of Lip Service Theater was brought to you by the letter $.

Avatar image for DantheMan9856

Shame too, because this is one DLC I wouldn't mind paying to play...but whatever. I'm not buying into this system of never ending online play.

Avatar image for cjtopspin

Well I don't want your stupid single player content anyways!!

*slams bedroom door*

Avatar image for muzza93

If they make Undead Nightmare expansion for the new Red Dead game then all is forgiven

Avatar image for Xristophoros

wait... rockstar representatives are speaking to the press now? is this a first? i always thought they worked out of a cave somewhere and were disconnected from the world.

Avatar image for Brakkyn

"GTA 5 Story DLC Expansions Won't Happen And Here's Why"

Money. /article No "explanations" needed.

Nickel and dime your customers for a few years with your current game before releasing your next game and starting the cycle again.

Avatar image for barcaazul

I will be really interested to see how RDR will effect GTA online.

They say it won't, but I am not convinced. It will surely run out of steam at some point.

They did mention making SP DLC, and clearly this guy is misinformed or lying. For me its a real shame and they made no extra cash out of me online.

Avatar image for davidhin

@barcaazul: rockstar never said anything about there being single player dlc coming it is confirmed that there never was any single player dlc planned

Avatar image for barcaazul


Like this you mean?

Originally Posted by Rockstar Newswire

"And later this year, look for even more additions to both Grand Theft Auto Online and Grand Theft Auto V, including more holiday-themed updates, some very exciting Story Mode DLC and much more."

Avatar image for punkerfrank

''Lack of resources'' hahaha, good one.

Avatar image for Hardcoreehb

@punkerfrank:It could mean qualified personnel. Key members from GTA V might be working on RDR2.

Avatar image for punkerfrank

@Hardcoreehb: They made so much money with that game for so many years that any kind of qualified personnel shortage at this moment is an absolute joke.

Avatar image for infiniin

Wow, all honest publishers step by step are becoming such a trash and hated companies like EA with their microtransactions and other DLC bs.

Avatar image for doublem-k


Avatar image for DeFiLeDTitan

@doublem-k: that paid for the free online expansions without me spending a dime. Isn't it cool of Rockstar to do such a thing? To allow the rich snobby kids to buy shark cards so we can have free updates 4 years later? That's a fucking deal and a half.

Avatar image for skipper847

Shark Cards

Avatar image for playstationzone

If like single play why we not getting single player dlc since like online better. RDR 2 online won’t have big impact than gta5 because RDR not gta. I think gta6 be online only but let’s hope wrong.

Avatar image for Silver17

@playstationzone: GTA6 online only? Nah, the online world would be too generic without a story.

On top of that, you would lose probably half of your fanbase. GTA VI not only needs a story, but (IMO) it needs to be a GOOD STORY for what happened in GTAV with the DLC...

Avatar image for Vojtass

Bull$hit. GTA4 expansions just didn't sell well, so suits decided that R* will focus on MP instead - it can be milked for years, thanks to microtransactions.

Avatar image for DarthKingdom

Anybody else get a little vomit in their mouths when they read phrases like "recurrent consumer spending?" Such gross corporate jargon.

We get it, you love your exploitative microtransactions. But I know I'm not alone in saying that that entire ecosystem stopped me from playing GTA Online years ago. On the other hand, I would have gladly spent money on new single-player DLC. Screw this industry, man...

Avatar image for chakan2

@DarthKingdom: You don't matter to them. They want a consumer that's going to buy the game, then spend another 1000$ over the next 3 years on micro-transactions and DLC. The reality is, one whale, paying a shit ton for extra content makes up for around 50-100 lost single player consumers.

It's only going to get worse from here on out.

Avatar image for DeFiLeDTitan

@chakan2: so gta 5's 100+ hours of single player stuff means nothing I guess.

Avatar image for chakan2

@DeFiLeDTitan: It was closer to 40, and they haven't released a new one in 5 years...So no, microtransactions had a definite negative impact on the GTA release cycle.

Avatar image for logangta5

@chakan2: 2013 - 2017 it's 4 years, not 5.

Avatar image for chakan2

@logangta5: you got me, a 4+ year release cycle on the best selling game of all time clearly indicates microtransactions had no effect on their releases.

Avatar image for DeFiLeDTitan

@chakan2: I never said it didn't effect their release schedule. It just didn't bother me because I played online all the time. Never spent a dime, and had plenty of fun with each new update. But seriously, 40 hours is all you got out of single player? I was low balling when I said 100+. I was probably over 250. I've put over 1000 hours into a game I paid $50 for.

Avatar image for logangta5

@chakan2: I would bet good money we will hear some kind of announcement next year so calm down.

Avatar image for chakan2

@logangta5: I'd take that bet...they are going to ride RDR for the next 5 years now. You won't see another GTA before 2020 at least.

Avatar image for craigtl

Lets just move on and focus on RDR 2. On a side note, being that video game violence has come such a long way over the past few decades, can we try for a new ManHunt. I know the game caused a lot of controversy back in the day but so did GTA and you guys never gave up on that. I know that I cannot be the only one that would love so see another Manhunt PLEASE!!!

Avatar image for frank_castle

Who even cares at this point? The game is over 4 years old and RDR 2 is 6-8 months away from dropping.

RDR smacks the piss out of GTA. Then again, I’m a massive Eastwood/Leone/Van Cleef fan so I admit I have a bias.

Avatar image for johno357

Traded this in ages ago because i didnt like the shitty online mode. Except some of the races. It just shows where the money is now they couldnt be arsed making single player content.

Avatar image for lionheartssj1

Shark Cards are probably financing a large part of their operations now. I hope this means they've been pouring the extra time into Red Dead to polish it.

Avatar image for fraga500

because they want more money

Avatar image for Silver17

"Sarwar added that Rockstar "would love to" make single-player DLC for its other games in the future."

^ Really? Then how about you start now with GTAV?

It's gotta suck interviewing Rockstar these days, because you know that you need to ask the question, "Why isn't there GTA V DLC?" & if you press the question a second time you run the risk losing them for future interviews...

Avatar image for jyml8582

Well that's a shame, I was really looking forward to it.

Avatar image for deadpeasant

Lack of resources lol! Yes because take2 are just so cash strapped. We really are seeing the slow demise of the single player game. If games go multilmayer only then im out. At least theres wolfentein 2 soon enough though.

Avatar image for sadasdasd

i will tell why bc **** you give me money from shark cards

Avatar image for freeryu

"We are making an assload of money off Shark Cards and game sales so why would we put effort into doing stuff?"

Avatar image for erhre

GTAV SP was almost as bad the MP anyway. Just get your shit together for VI although i'm really not optimistic at this point.

Avatar image for Gomtor

@erhre: V was OK, but IV was much better.

Avatar image for Silver17

@Gomtor: IMO V and IV were good single player campaigns in their own way.

I know IV was not as popular, but to me it felt like more of a traditional GTA game.

V was still very good, but the whole thing with Michael wanting to be involved with Hollywood was kinda a buzzkill for me. Like if they would have ripped all of that out of the game, and put more emphasis on a more "GTA type story" then V would have been near perfect... JMO

Avatar image for jinzo9988

@Silver17: I didn't like all three characters enough personally. The closest would be Franklin. I have no interest in hicks what so ever and while I could've gotten into Michael's story, I felt like they went the wrong way with it. I didn't care for the Hollywood stuff either. I did enjoy them interacting with each other though.

Avatar image for Silver17

@jinzo9988: Great post. I generally don't like hicks either. However, where (IMO) they got things right with Trevor was that he was crazy, and when he leaves "his world" for Michael's and Franklin's it (IMO) still worked.

Franklin was a street hustler with great driving skills. Realistically speaking, he didn't really have the experience to hang with these heists like Michael and Franklin, but it didn't really stick out to me as a problem.

I've flipped the game twice (once on each gen). (IMO) Michael's ties Franklin and Trevor together nicely, but the Hollywood stuff almost ruined the game for me because I can't think about GTAV's story without immediately thinking about the Holloywood stuff in a GTA game. I don't even know why Rockstar even wanted to go there... *shrugs*