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Grasshopper working with Unreal Engine 3

No More Heroes studio toiling on multiplatform action horror title using Epic Games' oft-licensed technology; Epic denies tech headed to Wii.


Goichi Suda's next game is turning into a massive collaboration. In August, it was revealed that the designer of No More Heroes had teamed up his Grasshopper Manufacture studio with Resident Evil creator Shinji Mikami and Q Entertainment to make a new action horror game. Electronic Arts also signed on to assist the project through its EA Partners program.

Now there's another partner in the mix, as today EA announced the game would be built using Epic Games' Unreal Engine 3. Beyond being notable for the news of another developer signing up to use the engine, the announcement also raises eyebrows because of the game's platforms.

EA initially confirmed the game for release on the Xbox 360, PlayStation 3, PC, and Nintendo's Wii, but Epic does not currently support the Wii. If the Unreal Engine 3 is indeed being used in all versions of the game, it could be the first time the technology appears on Nintendo's console. As of press time, a representative with EA had not returned GameSpot's request for comment.

Unreal Engine 3 has powered a wealth of current-generation titles, from blockbusters like Gears of War to critical casualties like Hour of Victory. It also has been the subject of a lawsuit from Unreal licensee Silicon Knights, which used the engine for Too Human.

[UPDATE]: When asked if the Grasshopper news meant Epic Games had begun supporting Unreal Engine 3 on Wii, company vice president Mark Rein flatly responded, "No, no Wii support in UE3."

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