God of War E3 2004 Preshow Impressions
SCEA's Greek-themed action adventure is putting in a public appearance at E3 2004.
We'll begin emailing you updates about %gameName%.
At E3 2004, SCEA will have God of War on public display for the first time. Produced by Twisted Metal's creative director, this new action adventure takes a page out of the dark world of Greek mythology. As Kratos--an ex-Spartan soldier possessed by Ares, the God of War--you must set off on a journey to kill Ares to earn your freedom. The only way to destroy Ares is to find Pandora's Box, which is hidden in a temple guarded by traps and mythological enemies. The game unfolds as a flashback that starts three weeks prior to the opening cinematic, and there's an hour of cinematics to guide you through the story's twists and turns.
God of War promises quite a mix of gameplay styles, with a combo-driven melee combat system and plenty of adventuring of the rope-swinging and mountain-scaling variety. Kratos wields two blades, and one is attached to a long chain that's wrapped around his arm. As a result, there are both short- and long-range attacks available. With context-sensitive combat moves that let you grab, kick, or throw an enemy, you can take the combat to the air, or you can take out a few enemies at once.
Kratos will face the fearsome beasts of Greek myth, such as the cyclops, minotaur, harpies, and Medusa. The magic system grants you the power of gods and monsters, and you'll throw Zeus' thunderbolts and hoist Medusa's head aloft to freeze enemies. While exploring an interactive world where buildings can crumble to the ground, you'll have plenty of occasion to pull off stunts, deal with traps, and solve tough puzzles.
God of War is currently scheduled for release in early 2005.