Ghost Recon 3 is 360 bound
Latest Tom Clancy-inspired squad shooter will launch with 360; Ubisoft also deploying game on the PS2, Xbox, GameCube, and PC. First images inside.
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Next-gen soldiers are getting next-gen console treatment. The newest addition to the Tom Clancy's Ghost Recon line of games was announced by Ubisoft today, and it will be available for the launch of the Xbox 360 this holiday season. The game will also launch on the PlayStation 2, Xbox, GameCube, and PC later this year.
Tom Clancy's Ghost Recon 3 (working title) brings back the near-future squad-based action from the previous two installments. This time, the year is 2013, and the US Army has begun deploying the Integrated Warfighter System, high-tech bells and whistles that turn supersoldiers into super-duper-soldiers, capable of taking on a number of enemies solo. IWS soldiers are outfitted with advanced weapons and satellite communications devices like the cross-com, which updates soldiers on the status of their surroundings.
Ubisoft, which the North Korean government accused of purposely depicting the country as a nuclear threat in Ghost Recon 2, chose the more innocuous location of Mexico City to stage GR3. It appears that the Ghosts will have their hands full as they try to "save the president of the United States, recover stolen nuclear codes, and eliminate a vicious band of renegade soldiers hell-bent on unleashing catastrophe."
Each edition of the game will be custom-built for the different platforms, but Ubisoft did not mention how. This isn't new to the series--the Xbox and PS2 editions of Ghost Recon 2 were released within two weeks of each other and contained different missions and storylines.
Be sure to check back next week for GameSpot's coverage of Tom Clancy's Ghost Recon 3 from the E3 show floor.