Ghost Recon 2 deployed for GameCube
Ubisoft's squad-based shooter enlists Nintendo's console; controversial plot sees elite commandos battle in North Korea.
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Tom Clancy's Ghost Recon 2 has finally invaded the Nintendo GameCube, Ubisoft announced today. The game was developed by Ubisoft Shanghai, which also had a hand in developing the PlayStation 2 version with Ubisoft Paris.
Ghost Recon 2, the sequel to 2002's ultrarealistic military shooter, previously came in two versions--a version set in 2007 for the PlayStation 2 and a continuation set in 2011 on the Xbox. Ghost Recon 2 for the GameCube follows the story of the PS2 version. All three games were banned in South Korea because of a plotline that "goes way too far."
The game's story introduces gamers to a potential boil-over in North Korea after a missile base is hacked and used to launch a cruise missile at an American warship. Convinced that the North Korean government was not responsible for the attack, the US sends in the Ghosts, a band of elite soldiers who rely on stealth and efficiency. Through careful reconnaissance and several emptied magazines, the Ghosts confirm the government's hunch and find the real mastermind behind the entire operation.
The game uses near-future technology in its gameplay, presenting gamers with advanced weapons and even letting them go at the enemy solo in a lone wolf mode with souped-up munitions. Various missions lead the troops through different activities such as rescuing hostages, assassinating top brass, and destroying targets.