GC '07: Ace Combat 6 Impressions

We finally nail down some more details on Ace Combat 6's online play.


If you've read any of our previous coverage of Ace Combat 6: Fires of Liberation you know that the game looks outstanding. And if you've played any of the previous Ace Combat games you've got a pretty good idea of what to expect from a gameplay standpoint. So while there is a lot that is already known about Fires of Liberation, we took the opportunity to squeeze more details out of the game's producer at the Leipzig Games Convention.

We started by asking for numbers. More specifically, online numbers. Up to 16 players will be able to play together in the same game. There will be four modes: battle royale; team battle; siege, where two teams of four players try to attack their opponent's base while at the same time defend their own; and certain stages that can even be played cooperatively. The developer is also planning to offer additional aircraft and stages for download, though no price point has been determined as of yet.

The game will ship with 15 stages, each with its own unique environment. Expect to see deserts, forests, mountains, cities, oceans, and more. Fifteen is also the number of licensed aircraft in the game. Six is the number of weeks it took to render just one jet. You can admire the developer's handiwork at any time by moving the right analog stick, which rotates the camera around your craft. You can do this while in the middle of a dogfight, but your jet's not going to stay pretty for long if you do. Not only will the planes look accurate on the outside, but they look spot-on from the in-cockpit view, too, right down to the working gauges.

The last number is 360--as in this game is currently being developed exclusively for the Xbox 360, though there's always hope that the PlayStation 3 will get some Ace Combat 6 love at some as of yet undetermined point. Fires of Liberation is currently scheduled to hit stores this fall.

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