Games must pursue new frontiers, says Suda 51

No More Heroes designer Goichi Suda says games can become "culture and art" if designers do more than shooters and racers.


If games are to be thought of in the realm of culture and art, developers must do more than make mainstream titles like shooters and racers. That's according to Grasshopper Manufacture CEO Goichi Suda, aka Suda 51, who discussed in a new Edge interview why creating unique games is so important to the developer.

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"So I think video games are becoming an important, and a dominant, form of entertainment worldwide. And in that landscape, I truly feel that our shooters, racers, and our mainstream games have been covered, checked off and done well," he said.

"To really push games into the realm of culture and art, I feel that only doing realistic mainstream games won’t be enough; we need to pursue new frontiers and new horizons with what we do, and the process of creation shouldn’t be contained," he added. "Therefore, I feel at Grasshopper one of our obligations--our duties--to the video game world is to create revolutionary titles that really push the status quo."

Also in the interview, Suda 51 discussed his new game Killer Is Dead's "Gigolo Mode," saying he is "not that concerned" about alienating female players. He explained that publishers have informed him that the mode will be "palatable" for audiences worldwide.

"It’s not that we depict the women in any derogatory way, so I’m not extremely concerned about the depiction of these characters," he said. "I think if you play this mode for yourself, [then] you will be able to understand the context."

Suda 51 previously described sexuality in games as a "touchy subject."

Killer Is Dead is due for release later this summer on Xbox 360 and PlayStation 3.

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