Game Masters: Blizzard and Harmonix

Find out what makes two of the gaming industry's biggest publishers tick.


World of Warcraft
Diablo III
Starcraft II: Heart of the Swarm

This interview is part of GameSpot's Game Masters: Behind the Talent feature, which explores some of the biggest names in game development. The feature coincides with a new exhibition celebrating video game culture taking place at the Australian Centre for Moving Image (ACMI) in Melbourne, Victoria.

The exhibition showcases the works of celebrated game designers from Australia and overseas through a combination of concept art, interviews, and more than 125 playable games from the arcade era through to new releases.


In this video, vice presidents of Blizzard Rob Pardo and Chris Metzen discuss the importance of context and themes adding to the game experience, how shocking it is that geek culture has become popular culture, and being inspiring role models.


Harmonix co-founders Alex Rigopulos and Eran Egozy speak about replicating the experience of creating music and performing in front of a crowd, and helping people connect and interact with music in a deeper way.

To find out more about GameSpot's Game Masters feature, visit the home page.

Read our Game Masters interviews with Tim Schafer, Warren Spector, Peter Molyneux, and Tetsuya Mizuguchi.

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