Future Zelda Games Will Also Offer "Freedom" Like Breath Of The Wild

"That level of freedom is something that needs to be maintained in Zelda games going forward."

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Now Playing: GS News Update: Future Zelda Games Will Also Offer "Freedom" Like Breath Of The Wild

Part of what makes The Legend of Zelda: Breath of the Wild so great is how open-ended and non-linear it is. If you enjoyed this, you may be happy to learn that series producer Eiji Anonuma has come forward to say Nintendo is committed to this strategy, suggesting the next entry in the series will follow a similar format. He told IGN that the reaction to Breath of the Wild's non-linear nature has been eye-opening.

"I can't speak to what other people, other companies will do in their own games, but I think for me, especially just in terms of the Zelda series, the incredible freedom that this game offers you and how well that's been received…to me, it means that freedom, that level of freedom is something that needs to be maintained in Zelda games going forward," the producer said. "My eyes have been opened to how important that is."

The next Legend of Zelda game is currently in some form of production, but you should not expect it to launch anytime soon.

Breath of the Wild is Nintendo's best-selling Switch game, with sales standing at 4.7 million units by Nintendo's latest count. That is an incredibly strong sales figure when you consider the Switch itself has sold 10 million units.

In other Zelda news, Breath of the Wild's newest expansion, Champions' Ballad, launched earlier this month. It adds new story content, along with more weapons and items. For more, check out GameSpot's video review here.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Avatar image for DantheMan9856
DantheMan9856

I like the freedom aspect of BotW, but too much of it will be daunting, not just for devs, but for players. No discredit to BotW, I loved it. I'm okay with freedom, I just don't want every Zelda game from here on out to be this BIG, and sometimes I just want to sit back and play the guided stories from OoT or MM. These games can't be all the same or there is nothing to set them apart. I would love to play a BotW prequel though where you can actually play Hyrule 100 years prior. That would be a true successor to the game in kind, style, and resources won't have to be entirely recreated.

Avatar image for stlmemrie
STLmemrie

I defeated the game last night and thoroughly enjoyed my time playing through Hyrule. Prior to facing Calamity/Dark Beast Gannon, I had completed 84 shrines and found just under 100 korok seeds. I could list out at length what I love about this game but I think we've all read/watched those reviews. Instead, I'll share my top 5 constructive criticisms in hopes of making the next Zelda game even better! Okay, so no devs are probably going to see it, but whatever:

#1 Better storytelling - I liked the story on its surface but it was shallow and not told very well. The silent protagonist was boring and borderline irritating. BTW - Did you know its been 100 years since Calamity Gannon destroyed Hyrule?

#2 Improved Fighting Mechanics - Have multiple enemies fighting you? Good luck changing targets quickly and accurately. Better to hack and run hack and run hack and run... or just avoid fighting all together in later stages because they break your sweet loot weapons at seemingly asfast a rate as in the beginning of the game.

#4 Better UI - I probably spent as much time in my UI as I did the open world. Seriously, do I have to be in there every 30 seconds to drop sword/bow/shield after comparing it to what's in the treasure? Cooking made easy buttons (with found recipes showing what ingredients you have) would be great too. Too much "click, hold, click hold, click hold, exit, cook, voila, repeat 20 times.

#4 More Variety of Enemies - Lets be honest here, there were 2 pigs, a lizard, skeletons, bats gooey blobs and an octopus to fight most the game. You sometimes stumbled across cyclops, rock dudes, guardians, magic skywalking dudes, a man-hose who is harder than any boss and some annoying Yigas (I can't be the only one to see this as an odd name choice)

#5 Real Dungeons - Shrines were cool for the first 20 or so but quickly became repetitive and easily beat in 30 seconds to 3 minutes. Divine Beasts were fun at first, then you realized they had no enemies and you beat the bosses inside them in the first try.

Avatar image for Thanatos2k
Thanatos2k

Look, the game is great and all, but it's not even the best Zelda game. The giant world was cool at first, but then you realize it's mostly empty, filled with pointless Koroks everywhere and enemies that provide no benefit to fight.

Freedom is not an inherently good thing. The game had almost zero story and pacing, because that's what you sacrifice to the open world gods.

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nintendians

as long as they fix some action on the buttons, then i'll be okay with it.

Avatar image for ZIMdoom
ZIMdoom

I agree they need to keep the free roaming, open world concept. Playing BotW is just such a great game and the ability to explore the world however you want without any real restrictions, and it always feels accessible to the gamer, is amazing. The real trick will be how to change it up from game to game so it doesn't just feel like BotW over and over.

Avatar image for deactivated-5c746fddbe486

I’m going to play Twilight Princess on my Wii U

Avatar image for lionheartssj1
lionheartssj1

@tibua: Sadly, I still haven't finished that one. :(

Avatar image for brettsiebenhaar
BrettSiebenhaar

Well, I hope so. BoTW was amazing!

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turok0

have you heard that, David Cage?

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Happylad

if the game had freedom and looked like twilight princess then i might buy a switch for it.

Avatar image for dacontag
dacontag

I’ll put it this way. I’ve tried other Zelda games, and BotW is the first one I’ve actually enjoyed. So I am totally ok with this.

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BrettSiebenhaar

@dacontag: 100% agree. I am the same way!

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NorthernDruid

So RIP story in Zelda games.

Avatar image for heqteur
Heqteur

@NorthernDruid: Actually, story/lore has never been super complicated in Zelda. I'd even say BotW is the game which pushed Zelda lore way farther than any other game in the series.

Avatar image for DantheMan9856
DantheMan9856

@heqteur: i think what they meant by story was hand holding cut scenes that play every 20 minutes in order to tell the story. but that is lame haha. There's a lot of story and exposition in BotW when you piece it together, you just have to play the game to get it. lol, that's the point of a game is to play it, not watch it.

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ginxeno

The real question is does this new Zelda you're talking about will be on the Switch or for the next platform?

Avatar image for heqteur
Heqteur

@ginxeno: it'll be a mobile game.

Avatar image for uchihasilver
uchihasilver

I found breath of the wild pretty meh my self it went from an awesome series filled with great set pieces, great dungeons, great items and character to a generic open world title with a Zelda skin =/ in past zeldas I found dungeons interesting and varied and I knew each one would give me an awesome new item or weapon as well as a uniquely designed boss with its own mechanic to defeat it but BOTW loses that aspect granted it has more emergent gameplay but what’s stopping them from doing that with the smaller Zelda titles? Zelda games have never been exactly small but breath of the wild makes the world massive but leaves very little in it other than shrines and moron seeds which don’t feel too rewarding

This isn’t to say I didn’t enjoy my time with BOTW but I don’t think it’s the open world I loved it was more the little details that made me love it combat was by far improved over previous Zelda titles and although I don’t mind weapon degradation weapons in BOTW have about as much durability as a deli stick xD

Avatar image for uubershikamarux
uubershikamarux

Just make the soundtrack better for the next one Nintendo

Avatar image for lebanese_boy
lebanese_boy

Music to my ears, absolutely loved BoTW as it’s easily one of my favorite Zelda games of all time.

Avatar image for djezhel619
djezhel619

Dont mind the open world, but lets remember Breath of the Wild is about open plains and wilderness, so perhaps the next open world zelda depending on title, would have more going inbetween areas. I also would not mind if they bring back say water palace dungeons and so on with a twist.

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atopp399

Hopefully they also include dungeons. The very first Zelda game was open world and had great dungeons.

Avatar image for asmoddeuss
asmoddeuss

@atopp399: Botw (including DLC) have 7 dungeons in total. Main Game: 5 dungeons (4 Divine beasts and Hyrule Castle) and DLC: 2 Dungeons (Trial of the Master Sword and Final Trial). So I think there will be dungeons in the next Zelda games, I am sure of that.

Avatar image for uchihasilver
uchihasilver

@asmoddeuss: problem with the dungeons in BOTW is they were probably the blandest part of the game then again that might be more to do with each dungeon having a similar design, much preferred older Zelda titles dungeons I’d also love for them to put actual cities and things with more to do in them and make collectibles somewhat more meaningful

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BrettSiebenhaar

@uchihasilver: I actually thought that the divine beasts were amazing!

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TrueLink

@brettsiebenhaar: I'm with @uchihasilver on this. The beasts amounted to nothing more than walking to seven points on a tiny map without fighting any real enemies and then solving puzzles simpler than any of the shrines. Then you fight a weak boss. =/

Avatar image for xshinobi
Xshinobi

So we can look forward to another dull and boring open world Zelda game, I will save my time and money on that one because goodness knows that I never get back the 20 hours that I wasted on BoTW. Talk about over hyped. The real Nintendo masterpiece of last year was Mario, now that game was great in every way.

Avatar image for djezhel619
djezhel619

@xshinobi: Thanks for sharing your whiney bratty post. We dont care if you buy or not buy. Doubt you buy anything though, parents are a blessing for you. ;)

Avatar image for djezhel619
djezhel619

@walidras: Yes I am so diehard because I do believe BoTW deserves GOTY. Should I have been better off going for Horizon Zero Dawn's generic same ol' mechanics of a action game (but with prettier graphics)? Whats your GOTY buddy? Please do share.

Avatar image for uchihasilver
uchihasilver

@djezhel619: way to get overly defensive about someone’s opinion on something xD you must be great fun to be around

Avatar image for heqteur
Heqteur

@uchihasilver: triggered much? It's the Internet here bud. A place where everyone will tell their opinions no matter whether you like it or not.

Avatar image for uchihasilver
uchihasilver

@heqteur: how am I triggered? I’m just saying he’s getting overly defensive about someone else’s opinion for no reason xD doesn’t bother me if he wants to be a corporate shill

Avatar image for djezhel619
djezhel619

@uchihasilver: Did you bring your groupies to upvote your subpar comments? I own all consoles and a pc rig, tell me I'm a fanboy again kid. lol

Avatar image for uchihasilver
uchihasilver

@djezhel619: wow some great reading comprehension there seein as at no point did I say you were a fanboy xD then again what do I expect from a child attacking someone who had an opinion

Avatar image for DarkAztaroth
DarkAztaroth

I don't really enjoy open world games, except maybe Xenoblade Chronicle X, they tend to feel barren and pointless.

Avatar image for bbq_R0ADK1LL
bbq_R0ADK1LL

Just got out of the tutorial area in BoTW, so far it's pretty meh. I would probably love the game if I was 10 but right now I think I'd rather go back to playing Ghost Recon Wildlands than Zelda.

Avatar image for heqteur
Heqteur

@bbq_R0ADK1LL: then just go play wildland. There's a very big reason why there are so many different game genres. This is because people have different taste and companies don't base their games on one person's taste. Moreover, who in their right mind would judge a game on its tutorial?? Might as well say a movie is bad because the production company's logo (20th century, warner bros, etc...) at the very beginning is boring to watch while you're at it.

Avatar image for bbq_R0ADK1LL
bbq_R0ADK1LL

@heqteur: If those logos last several hours...

I'm not judging the whole game on the tutorial, I'm just giving an impression of the opening hours I've played so far. I'm going to push through & play some more to see what everyone's on about but I feel like more than a couple of hours in a day is pushing it. I'd rather play other games, even ones like Wildlands which easily earns a 7/10. I'm struggling to see why Zelda earned a 10 & GOTY.

Avatar image for djezhel619
djezhel619

@bbq_R0ADK1LL: You sound like a 10 year trying too hard to sound like an adult talking about a game you barely even started and calling it a childrens game. @ Wildlands lmao, whats next? CoD?

Avatar image for bbq_R0ADK1LL
bbq_R0ADK1LL

@djezhel619: Haha you Nintendo fanboys are the best. You get so riled up if anyone doesn't like your precious games.

I don't enjoy most Pixar films either so that's some reference for how much I like media aimed at kids. If you like it, that's fine but so far I'm finding pretty difficult to see why it got all the praise it did, including GOTY on this site. The kind of people who can get in touch with their inner child & imagine this is their first big open world game obviously find something fun here but enjoyed AC: Origins more & that's not an amazing game either.

I picked up Wildlands to play co-op with a group of friends, playing solo isn't great but it's still better more gripping than Zelda. That's the point I'm trying to make.

Avatar image for djezhel619
djezhel619

@bbq_R0ADK1LL: Now im a fanboy when i have all the consoles plus a gaming rig. My point is that you tried to sound like such a grown up whining about why it won GOTY, but not just on this website but on alot of others. All at the same time saying that youre going to go play an adult violent (not kiddie) game like Wildlands (online) with your buddies, because that just makes you all that much more cool LMAO! wow.

Avatar image for bbq_R0ADK1LL
bbq_R0ADK1LL

@djezhel619: Haha I'll be sure to let everyone know that playing Wildlands makes me sound cool.

Wildlands is repetitive, the AI cheats, enemies often spawn in from nowhere & most of the times I'm killed is when I'm stuck in an animation. This game is flawed as hell but still more fun than Zelda for me. That's what I'm saying.

I'm old enough that bragging how adult I am is a distant memory if I ever did it but that doesn't really matter. Zelda is pretty clearly a game for kids. I don't want to whine about Gamespot's score, I just think that by their own rating system, a 10 or "Essential" isn't a good judgement of this game. I wouldn't call it essential at all from what I've seen so far. I'm sure there's more to see & I'll make the effort to play some more but from the first few hours it seems like a game I would buy for my niece or nephew if they were a little older.

My personal GOTY was Nier: Automata. It had its own flaws but it was also a superbly made game. It made me think about video games differently. It blended genres in a way that seems so simple I'm surprised nobody has done it before. It had a score that amplified thematic moments in the plot. It had an upgrade system that incorporated the HUD, the difficulty & the play style all in one. BoTW's main praise seems to be the "sense of discovery". Putting stuff in a game & not telling the player about it is hardly worth putting a game on a pedestal. I grew up with plenty of games that didn't hold the player's hand. It's not a new phenomenon. Like I said, I'll keep playing to experience it for myself, I won't sit here & bash the game without giving it a decent try but I'm not optimistic.

Avatar image for djezhel619
djezhel619

@bbq_R0ADK1LL: Its obvious you havent played BoTW since the difficulty is hardly for kids. Please know the product before you talk. Oh yeah Nier, what every Sony fanboy would say or even Horizon. Yup of course. So BoTW went with the old school approach where it throws you in the game with hardly any direction or instruction, but that makes it not worthy of GOTY because lets not forget it was a well made game for what it did, the only flaws that i hear people (who probably only put it 4-8 hours in a game) is that it has too much space in between and that the dungeons are repetitive??? I thought all the puzzles were different, the openedness was done on purpose since its about the WILD. Oh shit i said Wild, Wildlands? LMAO

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