Frame City Killer E3 2005 Preshow Report
We take a first look at Frame City Killer, the new Xbox 360 action game from Namco.
We'll begin emailing you updates about %gameName%.
The ancient battle between assassins and terrorists reaches a fever pitch in Frame City Killer, a game developed by Namco with the Unreal III engine. In it, you play the titular killer, out to take down a gang of terrorists before they succeed in their nefarious scheme.
Unfortunately, details are pretty scant on Frame City Killer at this point, but we did see brief bit of it at Microsoft's E3 2005 press conference. Our peek at the game consisted of quite literally around five seconds of video from the Microsoft demo reel. But what we've seen looks pretty impressive. It seems to be visually inspired by the Matrix films, what with a black-clad hero wearing sunglasses, running around and taking out terrorists with guns and extra-powerful fists. None of the action was shown in any length, but we did see some over-the-shoulder shooting, somewhat akin to Resident Evil 4, but with, you know, movement while firing. There was also a brief shot of rapid-fire sniping action before the footage wrapped up with some hand-to-hand action. The action here is slowed down and speeded up, again a la the Matrix, although it's difficult to tell whether or not these effects will appear in the actual gameplay.
Overall, Frame City Killer looks pretty promising, just from a stylistic standpoint. Whether or not Namco can improve on previous action game efforts, like Death By Degrees, is an open question. We're hoping to see more of the game soon.