Forza 6 Director Defends Microtransactions
"You can turn them off."
Microsoft's Xbox One racing game Forza Motorsport 6 added microtransactions this week. As you might have guessed, some were not happy about this and have voiced their concerns. Now, Forza 6 creative director Dan Greenawalt has chimed in.
Nickelodeon All-Star Brawl 2 - Official Garfield Gameplay Spotlight Trailer Historian & Armor Expert Reacts to Warhaven's Arms & Armor Cyberpunk 2077: Phantom Liberty — Official Launch Trailer FINAL FANTASY XIV | Official Patch 6.5 Trailer - "Growing Light" Phantom Breaker: Battle Grounds Ultimate - Teaser Trailer SAND LAND - Official Story Trailer Cyberpunk 2077: Phantom Liberty - 12 Things I Wish I Knew Cyberpunk 2077 Lore: Can WE become Cyberpunks? Dragon's Dogma 2 - Combat Preview (Hands-On) Firearms Expert Reacts to Payday 3’s Guns Mortal Kombat 1 - Best References, Easter Eggs, and Callbacks Don't Cast Hollywood Celebs In Video Games | Spot On
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Responding to a person on Twitter who said it was "sad" that developer Turn 10 was adding microtransactions to Forza 6, Greenawalt explained the game was "designed, tuned, and tested 100 percent without them." Not only that, but he pointed out that they can be toggled off.
"You can turn them off," he added.
Microtransactions are now available in Forza 6 by way of a currency called Tokens. Players can spend real-world money to buy these Tokens in bundles that cost $1-$100. They can spend the Tokens on more cars and mod packs, among other things, and are aimed at people who want to speed up their progress.
Both Forza 4 (2011) and Forza 5 (2013) also had mictotransactions. 2014's Forza Horizon 2 did not have microtransactions at launch, but added them later, much the same way that Forza 6 did.
Microtransactions are one of the most-discussed topics in gaming today. Recently, a former Naughty Dog developer defended Uncharted 4: A Thief's End's use of micropayments; before that, EA executive Blake Jorgensen said it's crucial players don't feel as if they're being "nickel and dimed."
On top of that, crime game Payday 2's use of microtransactions has proven deeply controversial. It's gone so far that some of the game's Steam moderators have refused to work until they can meet with the development team to discuss the game's microtransaction policies.
In other recent Forza 6 news, Fallout 4-themed cars are now available in the game through a partnership with Microsoft and Bethesda. For more on Forza 6, check out GameSpot's review.
The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.
Got a news tip or want to contact us directly? Email news@gamespot.com
Join the conversation