Former Sony Online Vets Announce New MOBA You Can Play In 5 Minutes

Call of Champions is a 3v3 MOBA for mobile devices launching this year; dev says, "There is nothing like it."

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Texas-based independent developer Spacetime Studios, founded by former Sony Online Entertainment veterans, is hoping to shake up the MOBA genre.

The developer on Wednesday announced Call of Champions, a 3v3 MOBA for mobile devices that aims to separate itself from the pack by distilling the formula to its basics for quick, exciting matches.

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"While the concept of the mobile MOBA is not new, we feel there's significant room to improve the competitive experience, catering to the short sessions in which gamers use their mobile devices," Spacetime CEO Gary Gattis said. "We've distilled the MOBA to its core components by removing things like item shops, minions, and jungles and adding powerups, a five-minute clock, and a full suite of crazy abilities at your fingertips."

"Add on deep social layers like friends, teams, and broadcast/spectator modes, and there is nothing like it on mobile," he claimed.

Overall, Spacetime describes Call of Champions as a "next-generation MOBA" specifically designed for competitive gamers. Matches have a five-minute limit, meaning you'll be able to fit in a session on the train to work, at school, or between meetings if you're feeling adventurous.

In terms of gameplay, you play as one 20 different "Champion" characters across five unique classes. As you'd expect, each has their own tailor-made playstyle and abilities.

Spacetime also says that Call of Champions has been designed with competition chiefly in mind. To that end, the game features an "expansive social toolset" to help players recruit team team members, schedule matches, and even view or broadcast games.

Call of Champions is scheduled to launch later this year as a free download for iOS and Android devices. SXSW attendees, however, can play the game at the show March 13-15 as part of the event's first-ever mobile exhibition tournament. More information is available here.

For more on Call of Champions, check out the video above and the image gallery below.

Spacetime was founded by former Sony Online developers Gattis, Cinco Barnes, Jake Rodgers, and Anthony Sommers in 2005. The studio's other games include mobile titles such as Arcane Legends, Pocket Legends, and more.

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koospetoors

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"MOBA"

Interest level: -100


"Mobiles"

Interest level: -1000


"Free-2-play"

Interest level: -10000


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Rapanbub

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Stopped reading at ''mobile devices''.

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derceto

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"There is nothing like it."


*yawn* Really? Is it that time of the week again for another empty bold claim?

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CrackDima

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oh look, another video game character based off that developer dude, Nitrobucket

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vadagar1

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5 minutes ?


yes less depth and game play ... that's what we REALLY NEED


F**^^ it we need shorter movies too 5 minute movies PLZ

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oflow

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Try solstice arena its actually pretty fun.

One thing I notice is that almost everyone here hates mobile gaming but gaming execs keep talking about how mobile is the future.

There's a major disconnect here or execs are just trying to pound square pegs thru round holes. (Probably the latter case I know my corporate ppl make terrible decisions all the time and just keep pushing it because they spent the money already so the basically say make it work)

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catsimboy

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<< LINK REMOVED >> It's because the people who frequent gaming media sites aren't really the sort of people mobile games target. Most free to play microtransaction-heavy mobile games are targeted towards the "casual" gamer who end up buying those microtransactions and inviting their friends to play (and in-turn spend money too). So we can rant and rave about how mobile games are awful but the execs don't care if they're making creatively bankrupt garbage, they're getting money from the kinds people who watch reality TV not because they want to laugh at losers but because they aspire to be the kind of losers who have a reality TV show.

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godonholiday

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<< LINK REMOVED >><< LINK REMOVED >> There is also a larger female demographic with mobile games.. More play and spend on their mobile than come to or even know about sites like this.

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canuckbiker

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Yuck. Tap, tap games.

3 • 
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bruta

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HELL YEAH NEW MOBA !!!!

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catsimboy

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Introducing the new mobile MOBA game Blah of Blah featuring champions like sexy angel lady, tree dude and ice gorilla. There's "nothing like it". And then they all jumped up and shouted "The Aristocrats!"

4 • 
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Barighm

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That's actually not a bad idea. The title of the game is lame, but the concept of no fluff, just quick matches sounds solid.

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rsiebelink

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Got to give it to them, this crap will probably make tons of money. Now who will come up with a mobile zombie survival game?

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Tenryuu_Kantai

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Mobile devices....


Interest: 0

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Thanatos2k

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Mobile......

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Fartman7998

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That's the most default sounding name for a MOBA anybody could've possibly come up with.

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sickko

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bwahahahaha.... devs nowadays are like "i'm bored, barely have any talent... let's do some stupid sh!t that won't sell " this is 2015, sadly!

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canuckbiker

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Reminds me of TV sitcoms on the 90's. "Forget something worth watching, we need more dull, generic crap."

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Rarnick

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"There is nothing like it."

Swing and a miss....

5 • 
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Expane

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As an OG fan of Everquest 1 from 1999 and then EQOA on the PS2 (highly under rated), I feel like I can speak for many of us when I say that SOE used to produce the deepest, most engaging, MMOs out there.


- True open MASSIVE world none of that Instanced BS

- If you wanted, you could simply EXPLORE, it was that big

- Quests for DAYS. 9 years off and on of EQOA and I never did all the quests, maybe like 40% at most

- CHALLENGE. 9 years and the end game of EQOA was still challenging even without updates for 5 years.

- SOCIAL ... basic LFG tool, /chat and more importantly ZONEs design for people to congregate.

Now, we're onto a 3v3 MOBA? Which has ZERO of the good aspects of SOE/VERant's previous work?


AM CRY AM SAD


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oflow

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I agree with the EQOA thing. That game had some of the best world events ever done in an mmo still to this day.

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xbr85

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Because you need MOBA:s in every aspect of your live....

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Robotten75957

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WHy the **** are ppl with allot of money still waisting millions on shit like this just stop ot and make decent games that ppl wil actualy play.

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GamerOuTLaWzz

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Only moba Im still interested in is Heroes of the Storm. Rest of the genre could die I couldnt care less. Dota was fun back in WC3 days in between a few ladder matches and in early LoL days. Smite was innovative at first but eventually turns into another redundant moba game. Cant understand the drones who play nothing but this for years .

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Robotten75957

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<< LINK REMOVED >> Why did you give up dota 2?
also hero's of the storm is for noobsters.

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jyml8582

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Holy crap another MOBA.

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Warriors30

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I agree. All has been said.

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zaxiou

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Moba and Mobile in the same sentence?
<< LINK REMOVED >>



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MJ12-Conspiracy

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Yet another lame mobile based MOBA *yawns* this crap is getting old.....


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wookiegr

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What if I want to play on a train in between meetings?

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Jegsugerkukk

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Game industry is dying. Everyone just copy everyone. Innovation of human kind is dead.

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IncisionX

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<< LINK REMOVED >> Problem is, when people do innovate ( Here's looking at you Mirrors Edge ) - Most people don't buy it, typically they're the people saying "Nothings original these days lololol" - Thankfully EA have gone ahead with Mirrors Edge 2 but this won't always be the case.

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dylandr

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another MoBA? nty, good idea to make it mobile but 3vs3 means no jungle and no support A.K.A. almost no teamplay...

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5hd6j

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Not sure about the rest of you but I'm sick of MOBAs.

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Expane

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<< LINK REMOVED >> You can go ahead and be sure. We're OVER it :)

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