Fishtank picks up Silent Storm
The World War II turn-based tactical strategy game from Nival is coming in 2003. Screens inside.
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Fishtank Interactive has announced that it will publish Silent Storm, the World War II turn-based tactical strategy game in development at Nival Interactive. The game lets players control a group of elite soldiers on a series of missions deep behind enemy lines in Europe.
"Set in World War II, Silent Storm embodies the excitement of a secret mission deep in hostile territory," said Jerry Wolosenko, head of Fishtank Interactive activities in North America. "Players wage clandestine battles for months without duplicating a mission. The range and possibilities for this game are endless."
Silent Storm will include two independent campaigns--one each for the Allied and Axis forces--and each campaign will feature more than 40 different soldiers in six different character classes. Missions will take place in a fully interactive 3D gameworld that lets players engage in battle on open ground or in and around buildings, including underground dungeons and destructible multiple-story structures. The game's physics engine will provide realistic object destruction and accurate bullet tracing based on the type and speed of the projectile and the properties of the materials being penetrated. In addition to the two single-player campaigns, the game will include a complete 3D map editor.
Silent Storm is scheduled for release in spring 2003. We'll post more information about the game as it becomes available.
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