First Team To Beat Destiny 2's Prestige Leviathan Raid Used An Exploit

Prestige mode didn't prove to be a long-term challenge for Destiny's best players.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: GS News Update: Someone Already Beat Destiny 2's Harder Prestige Mode Leviathan Raid

Destiny 2

Update: It's been discovered that Clan Redeem used an exploit to become the world's first team to complete the Leviathan Prestige Raid. However, this is not the same bug that caused Bungie to delay the Raid; instead, it's the so-called coil glitch that has been around since September. This is shown to be the case in a gameplay clip of Redeem making its way through the Raid--you can actually hear one player announce the glitch's use during a stream. So far, Bungie has not addressed the situation, though some fans feel Redeem's "world first" status should be disqualified in light of the exploit.

Original Story: Not much more than an hour after it first went live in Destiny 2 on PS4 and Xbox One, the Prestige version of Leviathan--effectively the Raid's hard mode--has already been beaten. Bungie has confirmed that at least one team has already emerged victorious.

Clan Redeem was the world's first team to complete the Raid; according to a tweet from Bungie, it beat the next-fastest team by only four minutes. Among the rewards that have been handed out for completing the Raid are a weapon ornament for Legend of Acrius (the Raid's Exotic shotgun) and a blue emblem. There wasn't an aura, but that may be due to teams skipping the chest to race toward completing the Raid. Bungie had previously suggested the Prestige Raid's reward would be cosmetic in nature, rather than items that would increase players' Power level.

No Caption Provided

While the title of world's first has already been taken, the Prestige Raid will remain in-game for everyone to try their hand at. Prior to release, Bungie did not specify what would be different except to say there would be some "minimal" mechanical changes. Players are still able to revive each other (though a revive token system remains in place), and minor tweaks have been made to the various encounters to make them more difficult.

This Prestige Raid was supposed to arrive last week alongside the now-concluded Iron Banner. However, Bungie discovered an exploit that negated the Raid's difficulty. As a result, the Prestige Raid was delayed to work on a fix. That still isn't ready, but rather than delay it further, Bungie will monitor the Raid to detect teams that make use of the exploit. Meanwhile, the latest Nightfall Strike has been replaced due to a bug.

Got a news tip or want to contact us directly? Email

  •   View Comments (7)
    Join the conversation
    There are 7 comments about this story