Fire Emblem: Three Houses - Guide To Fishing

Excellent! Excellent! Excellent! Perfect!

Comments
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Fire Emblem: Three Houses - 9 Things I Wish I Knew Before I Started

GameSpot may get a commission from retail offers.

Fishing in Fire Emblem: Three Houses is a great way to increase your Professor Level without spending any activity points, with the bonus of being able to stockpile ingredients to use for meals with your students. Sometimes, there will be events on Sundays where rare fish become available to catch, which you can sell for cold, hard, cash. But it's important to fish smart, meaning you shouldn't necessarily reel in the first fish that bites!

When a fish catches on, there'll be an icon that shows what kind of rarity the fish will be. When you're using expensive bait to catch rare fish (like during a special event day, for example), you'll want to wait for the Purple, Gold, or Rainbow fish icon to show up to make sure you're making the most of it.

However, there is a risk of losing your bait after the third snag, sometimes fourth if you're lucky. So try and get out while you're ahead.

Here's how the rarity scales: Blue -> Red -> Gold/Rainbow/Purple (Special Fish Event Only)

And remember: the better your timing is on the minigame, the better the fish will be! Or so the game says, anyway. Excellent! Perfect!

For more in-game know-how, check our complete collection of essential advice and tips for Fire Emblem: Three Houses. It's a huge game, and after our multiple playthroughs, we have plenty of guidance we're dying to give you.

For a behind-the-scenes look at the game, read our interview with the directors of Fire Emblem: Three Houses, where they talk about the series' increasing popularity in the West, the dramatic changes they made to the combat system, and the refreshing new character designs.

In our Fire Emblem: Three Houses review, Kallie Plagge concluded: "When all was said and done, all I could think about was starting another playthrough… whether you're managing inventories or battlefields, it's the kind of game that's hard to put down, even when it's over."

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are no comments about this story