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Fire Emblem: Three Houses Guide - Make The Most Of Faculty Training

Even teachers need to learn.

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In Fire Emblem: Three Houses, you're the professor. But that doesn't mean your own education isn't important. In real life, most teachers need time for their own studies and self-development, and the world of Fire Emblem is no different. Ensuring that Byleth has their pick of potential classes late in the game means paying attention to the other teachers around the monastery. Weapons skills are easy to practice in battle, but you can't level up things like reason, faith, riding, or flying skills unless you're already certified for the associated classes--and you need Faculty Training in order to do that.

Early on, it's a better use of your activity points to invest in those skills so you can, say, become certified as a Pegasus Knight and continue practicing your flying from there. Here's who can teach you the aforementioned skills:

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Now Playing: Fire Emblem: Three Houses - How To Make The Most Of Your Time

  • Flying: Manuela, Seteth
  • Riding: Jeralt, Hanneman, Gilbert
  • Faith: Rhea, Manuela
  • Reason: Hanneman, Rhea
  • Heavy Armor: Alois, Gilbert

And here's a list of what all the teachers at Garreg Mach Monastery can teach you:

  • Rhea: Sword, Brawl, Reason, Faith
  • Seteth: Sword, Lance, Axe, Authority, Flying
  • Manuela: Sword, Faith, Flying
  • Hanneman: Bow, Reason, Riding
  • Catherine: Sword, Brawl
  • Jeralt: Lance, Authority, Riding
  • Alois: Axe, Brawl, Heavy Armor
  • Shamir: Lance, Bow
  • Gilbert: Lance, Axe, Heavy Armor, Riding

Later on in the story, you'll open up more avenues to teach your protagonist skills, but we'll keep that a mystery for anyone just starting out.

For more in-game know-how, check our complete collection of essential advice and tips for Fire Emblem: Three Houses. It's a huge game, and after our multiple playthroughs, we have plenty of guidance we're dying to give you.

For a behind-the-scenes look at the game, read our interview with the directors of Fire Emblem: Three Houses, where they talk about the series' increasing popularity in the West, the dramatic changes they made to the combat system, and the refreshing new character designs.

In our Fire Emblem: Three Houses review, Kallie Plagge concluded: "When all was said and done, all I could think about was starting another playthrough… whether you're managing inventories or battlefields, it's the kind of game that's hard to put down, even when it's over."

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